Files
Divergent/mods/[REQUIRED] Modpack Data/gamedata/configs/axr_options.ltx
T
Rage 255081e1ee Added New Mods; Swapped Mods and Removed Some
Removed EGUI in favor of UI Rework by Sota

Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
2024-03-30 06:43:01 -04:00

3064 lines
159 KiB
TeX

[character_creation]
new_game_azazel_mode =
new_game_campfire_mode =
new_game_character_name =
new_game_conditions_mode =
new_game_difficulty =
new_game_economy =
new_game_economy_treasure =
new_game_faction =
new_game_hardcore_mode =
new_game_hardcore_mode_lives = 1
new_game_hardcore_mode_regenerate =
new_game_icon =
new_game_loadout =
new_game_map =
new_game_money =
new_game_opened_routes =
new_game_story_mode =
new_game_survival_mode =
new_game_test =
new_game_timer_mode =
new_game_warfare =
[global_keybinds]
debug_demo_record = DIK_NUMPAD0
[mcm]
21_game/card_game_21_minimum_rate = 50
21_game/value_card_21_max_rate = 4600
EA_settings/ea_debug = false
EA_settings/enable_animations = true
EA_settings/enable_backpack_addon = true
EA_settings/enable_crouch_toggle_backpack_addon = true
EA_settings/mutant_loot = true
EA_settings/take_dist = 0.12
EA_settings/take_item_anim = true
SortingPlus/000favorites = -2
SortingPlus/001loadout = -1
SortingPlus/002mags = 0
SortingPlus/010weapons = 1
SortingPlus/020outfits = 2
SortingPlus/030artifacts = 3
SortingPlus/040devices = 4
SortingPlus/050tools = 5
SortingPlus/060medical = 6
SortingPlus/070foods = 7
SortingPlus/080mutantfoods = 7
SortingPlus/090quest = 8
SortingPlus/100notes = 8
SortingPlus/110ammo = 9
SortingPlus/120mutantparts = 10
SortingPlus/130misc = 11
SortingPlus/140upgrades = 12
SortingPlus/150parts = 13
SortingPlus/999junk = 100
SortingPlus/hilitefavs = true
SortingPlus/hilitejunk = true
SortingPlus/iconfavs = true
SortingPlus/iconjunk = true
SortingPlus/npcinv = true
SortingPlus/npctrade = true
SortingPlus/playerinv = true
SortingPlus/playertrade = true
SortingPlus/putallfavs = true
SortingPlus/resort = false
SortingPlus/selljunk = true
SortingPlus/sortfavs = true
SortingPlus/sortjunk = true
SortingPlus/usefunctors = true
SortingPlus/useltx = false
ammomaker/bullet = 100
ammomaker/casing = 50
ammomaker/new_salvage = 90
ammomaker/old_salvage = 70
ammomaker/powder = 100
aol_hf/controls/bind_alignment = 45
aol_hf/controls/bind_collision = 19
aol_hf/controls/bind_place_mode = 199
aol_hf/debug/bind_creative_mode = 39
aol_hf/debug/location_offset = 0, 0, 0
aol_hf/gameplay/uniform_trade_profiles = false
aol_hf/gameplay/use_ingame_time = true
aol_hf/world_obj/bind_record = 40
aol_hf/world_obj/flag_record_on_keypress = false
aol_hf/world_obj/flag_record_on_place = false
aoldri_axe_sounds/resume_time = 0.06
aoldri_axe_sounds/time_factor = 0.08
arszi_radiation/ARSZI_INTEGRATED_SUIT_BONUS_ENABLED = true
arszi_radiation/ARSZI_POWER_CAP_REDUCTION_RATIO = 2
arszi_radiation/ARSZI_POWER_REGENERATION_REDUCTION_RATIO = 2.5
arszi_radiation/ARSZI_SATIETY_REDUCTION_RATIO = 3
arszi_radiation/DOSIMETER_VOLUME_DOWN = -1
arszi_radiation/DOSIMETER_VOLUME_DOWN_mode = 0
arszi_radiation/DOSIMETER_VOLUME_DOWN_modifier = 0
arszi_radiation/DOSIMETER_VOLUME_UP_KEY = -1
arszi_radiation/DOSIMETER_VOLUME_UP_KEY_mode = 0
arszi_radiation/DOSIMETER_VOLUME_UP_KEY_modifier = 0
arszi_radiation/ENABLE_DYNAMIC_RADIATION_ZONES = true
arszi_radiation/ENABLE_DYNAMIC_RADIATION_ZONES_NPP = true
arszi_radiation/ENABLE_WEATHER_REPORTS = true
arszi_radiation/MAX_POWER_INCREASEMENT_BY_WIND = 0.9
arszi_radiation/MAX_SIZE_INCREASEMENT_BY_WIND = 2.5
arszi_radiation/MAX_WIND_VELOCITY = 1000
arszi_radiation/OUTFIT_WITH_HELMET_RADIATION_PROTECTION_REDUCTION_RATIO = 0.7
arszi_radiation/POWER_REDUCTION_BY_RAIN = 0.75
arszi_radiation/RADIATION_DAMAGE_THRESHOLD = 0.38
arszi_radiation/RADIATION_MAX_DAMAGE = 0.002
arszi_radiation/RADIATION_THRESHOLD = 0.07
arszi_radiation/WEATHER_INFO_KEY = -1
arszi_radiation/WEATHER_INFO_KEY_mode = 0
arszi_radiation/WEATHER_INFO_KEY_modifier = 0
arszi_radiation/displayRadIcon = 1
arszi_radiation/fastTravelWithRads = 1
arszi_radiation/giveDosimeterOnStart = false
arszi_radiation/medDigestibility = true
arszi_radiation/minMedEfficiency = 0.5
arszi_radiation/powerReduceCurve = 0.8
arszi_radiation/radiationPenetration = true
arszi_radiation/radiationPenetrationAmount = 0.15
arszi_radiation/radiationPenetrationDefense = 0.8
arszi_radiation/satietyReduceCurve = 0.7
arszi_radiation/sleepWithRads = 2
ballistics/burer = 0
ballistics/cost = true
ballistics/debug = true
ballistics/impair = true
ballistics/incoming = false
ballistics/legs = true
ballistics/mutant = true
ballistics/snork = 0
barter/cond = 70
barter/cond_part = 40
barter/debug = false
beef_nvg/keybind_nv_down = 74
beef_nvg/keybind_nv_up = 78
beef_nvg/nvg_gain_max_mcm = 2
beef_nvg/nvg_gain_min_mcm = 0.5
beef_nvg/nvg_gain_offset_mcm = 1
beef_nvg/nvg_gen1_mode_mcm = 0
beef_nvg/nvg_gen1_tubes_mcm = 1
beef_nvg/nvg_gen2_mode_mcm = 3
beef_nvg/nvg_gen2_tubes_mcm = 2
beef_nvg/nvg_gen3_mode_mcm = 3
beef_nvg/nvg_gen3_tubes_mcm = 4
beef_nvg/nvg_stays_pda_mcm = false
beef_nvg/nvg_view_through_scope_mcm = true
beef_nvg/nvg_washout_thresh_mcm = 0.1
beef_nvg/shader_scope_compat = true
better_stats_bars/abf_compatibility = false
better_stats_bars/acid_bar_fix = true
better_stats_bars/arx_compatibility = false
better_stats_bars/efp_ui_compatibility = false
better_stats_bars/gamma_ui_compatibility = true
better_stats_bars/negative_color_a = 255
better_stats_bars/negative_color_b = 32
better_stats_bars/negative_color_g = 56
better_stats_bars/negative_color_r = 176
better_stats_bars/neutral_color_a = 255
better_stats_bars/neutral_color_b = 100
better_stats_bars/neutral_color_g = 100
better_stats_bars/neutral_color_r = 100
better_stats_bars/position = justify
better_stats_bars/positive_color_a = 255
better_stats_bars/positive_color_b = 108
better_stats_bars/positive_color_g = 188
better_stats_bars/positive_color_r = 97
better_stats_bars/use_game_values = max
blood_pool/max_pool_size = 0.75
blood_pool/num_of_updates = 1300
blood_pool/pool_lifetime = 500
blood_pool/update_freq = 0.02
body_health_system/ARTEFACT_HEALING = true
body_health_system/ARTEFACT_HEALING_POWER = 1
body_health_system/BANDAGE_IS_SPLINT = false
body_health_system/BHS_BLEEDTHROUGH = true
body_health_system/BHS_EXPERIMENTAL_MODE = false
body_health_system/CAMPFIRE_HEALING = true
body_health_system/CMS_RESTORES_HP_TOO = false
body_health_system/DAMAGE_MULT = 3.5
body_health_system/FALL_MULT = 2
body_health_system/MEDKITS_HEAL_LOGIC = 2
body_health_system/MEDKIT_IS_SPLINT = false
body_health_system/NATURAL_REGENERATION = true
body_health_system/NEW_LIMB_PENALTIES_FEATURE =
body_health_system/PAINKILLER_GRAIN_SHADER = true
body_health_system/PSY_MECHANICS = true
body_health_system/REBIRTH_HEAL_LOGIC = 1
body_health_system/SLEEP_HEALS = true
body_health_system/SLEEP_HEALS_LOGICAL = true
body_health_system/SLEEP_HEALS_POWER = 2
body_health_system/SPLINTING = true
body_health_system/SURGERY_ALL_LIMBS = false
body_health_system/SURGERY_HEALS = false
body_health_system/TEXT_BASED_PATCH = false
body_health_system/TOURNIQUET_IS_SPLINT = false
body_health_system/USE_SURGERY = true
body_health_system/arm_animation_power = 1
body_health_system/arm_penalty_minimum_hp = 16
body_health_system/head_animation_power = 1
body_health_system/head_penalty_minimum_hp = 12
body_health_system/leg_animation_power = 0.4
body_health_system/leg_limping_damage_minimum_hp = 0
body_health_system/leg_penalty_minimum_hp = 6
body_health_system/limb_heal_interval = 20
body_health_system/loot_coefficient = 1
body_health_system/new_voice_sounds = true
body_health_system/regeneration_speed = 1
body_health_system/safe_uninstall = false
bullet_shell_sounds/enabled = true
bullet_shell_sounds/volume = 0.65
campfires_on_map/show_campfires = true
campfires_on_map/show_only_visited = true
cold_system/artefact = 1
cold_system/campfire = 1
cold_system/consumables = 1
cold_system/debugx = false
cold_system/food_cooling = 1
cold_system/hud = false
cold_system/keybind = 50
cold_system/main_bar_text_mode = false
cold_system/main_hud_descr_type = 2
cold_system/main_hud_font = 4
cold_system/main_hud_position_x = 884
cold_system/main_hud_position_y = 189
cold_system/medicine = 1
cold_system/move = 1
cold_system/outfit = 1
cold_system/ppe = true
cold_system/rain = 1
cold_system/sickness = 1
cold_system/sleep = 1
cold_system/sun = 1
cold_system/thermo_bar_text_mode = false
cold_system/thermo_hud_descr_type = 1
cold_system/thermo_hud_font = 4
cold_system/thermo_hud_position_x = 980
cold_system/thermo_hud_position_y = 50
cold_system/time = 1
cold_system/wind = 1
cold_system/winter = true
craft_in_tooltip/use_icons = true
crpmcm/crouch = true
crpmcm/fire_mode = true
crpmcm/jump_land = true
crpmcm/leaning = true
crpmcm/moving = true
crpmcm/wpn_ads = true
demonized_dialog_fov/distance_fov = true
demonized_dialog_fov/enabled = true
demonized_dialog_fov/fov_smoothing = 20
demonized_dialog_fov/min_zoom_fov = 55
demonized_dialog_fov/smoothing = 30
demonized_dialog_fov/track_npc = true
demonized_dialog_fov/turn_modifier = 1
demonized_dialog_fov/zoom_fov_enabled = true
demonized_dialog_fov/zoom_fov_modifier = 1.3
demonized_grok_bo_enhanced_recoil/condition_power = 1
demonized_grok_bo_enhanced_recoil/effect_power = 1.25
demonized_grok_bo_enhanced_recoil/enabled = true
demonized_grok_bo_enhanced_recoil/fov_changer = true
demonized_grok_bo_enhanced_recoil/fov_power = 0.8
demonized_grok_bo_enhanced_recoil/gun_effect_power = 1
demonized_grok_bo_enhanced_recoil/mcAnyMove_power = 1
demonized_grok_bo_enhanced_recoil/mcCrouch_power = 1
demonized_grok_bo_enhanced_recoil/mcJump_power = 1
demonized_grok_bo_enhanced_recoil/mcProne_power = 1
demonized_grok_bo_enhanced_recoil/mcSprint_power = 1
demonized_grok_bo_enhanced_recoil/mcZoom_power = 1
demonized_grok_bo_enhanced_recoil/pp_power = 1
demonized_grok_bo_enhanced_recoil/upgrades_power = 1
demonized_ledge_grabbing/BHSMode = true
demonized_ledge_grabbing/alternativeClimbDetection = true
demonized_ledge_grabbing/animationRandomization = 0.8
demonized_ledge_grabbing/climbTriggerDistance = 1.3
demonized_ledge_grabbing/enable = true
demonized_ledge_grabbing/gruntProbability = 0.5
demonized_ledge_grabbing/gruntVolume = 1
demonized_ledge_grabbing/hardcoreMode = true
demonized_ledge_grabbing/inputMethod = jumpHold
demonized_ledge_grabbing/jumpTriggerTime = 70
demonized_ledge_grabbing/keybind = 57
demonized_ledge_grabbing/modifier = 0
demonized_ledge_grabbing/playerWidthCheck = true
demonized_ledge_grabbing/raySteps = 25
demonized_ledge_grabbing/second_key = 0
demonized_ledge_grabbing/soundVolume = 1
demonized_ledge_grabbing/staminaDrain = 1
demonized_ledge_grabbing/throttleCheck = 0
demonized_ledge_grabbing/unstuckCheck = true
detector_selector/keybind_anomaly = -1
detector_selector/keybind_detector_anomaly = -1
detector_selector/keybind_geiger = -1
detector_selector/keybind_glowsticks = -1
detector_selector/keybind_lights = -1
detector_selector/keybind_radio = -1
detector_selector/keybind_wg_gps = -1
detector_selector/keybind_wg_minedetect = -1
detector_selector/modifier_anomaly = 0
detector_selector/modifier_detector_anomaly = 1
detector_selector/modifier_geiger = 2
detector_selector/modifier_glowsticks = 0
detector_selector/modifier_lights = 0
detector_selector/modifier_radio = 1
detector_selector/modifier_wg_gps = 2
detector_selector/modifier_wg_minedetect = 2
detector_selector/second_key_anomaly = 0
detector_selector/second_key_detector_anomaly = 1
detector_selector/second_key_geiger = 0
detector_selector/second_key_glowsticks = 2
detector_selector/second_key_lights = 1
detector_selector/second_key_radio = 0
detector_selector/second_key_wg_gps = 1
detector_selector/second_key_wg_minedetect = 2
dismemb/allow_ball = true
dismemb/allow_exp = true
dismemb/allow_strike = true
dismemb/allow_wound = true
dismemb/debug_hit = false
dismemb/debugx = false
dismemb/enable_foot = false
dismemb/enable_meshes = true
dismemb/enable_mutant = true
dismemb/enable_stalker = true
dismemb/hit_threshold = 0.6
dismemb/max_explosion_limbs = 5
dismemb/meshes_lifetime = 60
dismemb/mutant_muti = true
dismemb/wm_lifetime = 600
dismemb/wm_size = 0.2
dmg_safr_pda/army = 1
dmg_safr_pda/bandit = 2
dmg_safr_pda/csky = 2
dmg_safr_pda/debug_log = false
dmg_safr_pda/disable_squad_count = true
dmg_safr_pda/dolg = 2
dmg_safr_pda/ecolog = 2
dmg_safr_pda/freedom = 2
dmg_safr_pda/greh = 1
dmg_safr_pda/isg = 1
dmg_safr_pda/killer = 2
dmg_safr_pda/monolith = 1
dmg_safr_pda/obscure_enemy_squad_count = true
dmg_safr_pda/renegade = 2
dmg_safr_pda/show_eliminated = true
dmg_safr_pda/show_local_squad_count = false
dmg_safr_pda/show_mutant_faction = false
dmg_safr_pda/stalker = 2
dmg_safr_pda/use_encyclopedia_discovery = false
dmg_safr_pda/user_preset = 2
dmg_safr_pda/zombied =
drug_charcoal/loot_coefficient = 1
drug_charcoal/safe_uninstall = false
drug_charcoal/trader_restock_amount = 3
drx_da/anomaly_amount_modifier = 1
drx_da/anomaly_zone_anomalies_distance_max = 25
drx_da/anomaly_zone_anomalies_distance_min = 1
drx_da/anomaly_zone_spawn_chance = 1
drx_da/artefacts_spawn_chance = 15
drx_da/debug_mode = false
drx_da/delete_dynamic_anomalies = false
drx_da/disable_new_anomalies = false
drx_da/electric_field_modifier = 1
drx_da/enable_anomalies_behaviour = true
drx_da/gravitational_shake_modifier = 1
drx_da/max_artefacts_per_zone = 2
drx_da/presets = 1
drx_da/random_artefact_spawn_chance = 25
drx_da/save_after_cleanup = false
drx_da/zone_mine_cdf_enable = true
drx_da/zone_mine_flash_enable = true
drx_da/zone_mine_ghost_enable = true
drx_da/zone_mine_gold_enable = true
drx_da/zone_mine_mefistotel_enable = true
drx_da/zone_mine_net_enable = true
drx_da/zone_mine_point_enable = true
drx_da/zone_mine_seed_enable = true
drx_da/zone_mine_shatterpoint_enable = true
drx_da/zone_mine_sloth_enable = true
drx_da/zone_mine_sphere_enable = true
drx_da/zone_mine_thorn_enable = true
drx_da/zone_mine_umbra_enable = true
dynahud/bhs_hud/always_hide = false
dynahud/bhs_hud/autohide = true
dynahud/bhs_hud/dismiss_force = false
dynahud/bhs_hud/dismiss_on_mapload = false
dynahud/bhs_hud/dismiss_timeout = 3
dynahud/bhs_hud/update_hide_timeout = 5
dynahud/cold_system/breakpoint = 100
dynahud/cold_system/critical_threshold = 1800
dynahud/cold_system/enable = true
dynahud/cold_system/safe_threshold = 600
dynahud/cold_system/show_recovery = true
dynahud/companion_hud/check_distance = true
dynahud/companion_hud/enable = true
dynahud/companion_hud/preview_time = 5
dynahud/companion_hud/safe_distance = 100
dynahud/general/notifications_enable = true
dynahud/hud_init_pref/-1/fireModeCheck/displayMode =
dynahud/hud_init_pref/-1/fireModeCheck/hideGui =
dynahud/hud_init_pref/-1/hud_configurator/background =
dynahud/hud_init_pref/-1/hud_configurator/fire_mode =
dynahud/hud_init_pref/-1/hud_configurator/health_bar =
dynahud/hud_init_pref/-1/hud_configurator/psy_bar =
dynahud/hud_init_pref/-1/hud_configurator/stamina_bar =
dynahud/hud_init_pref/-1/rax_ammo_check/hidecounter = true
dynahud/hud_init_pref/-1/rax_ammo_check/hideicon = true
dynahud/hud_init_pref/-1/ui/show_ammo_counter_hud = true
dynahud/hud_init_pref/-1/ui/show_ammo_icon_hud = true
dynahud/hud_init_pref/-4/rax_ammo_check/hidecounter =
dynahud/hud_init_pref/-4/rax_ammo_check/hideicon =
dynahud/hud_init_pref/0/rax_ammo_check/hidecounter =
dynahud/hud_init_pref/0/rax_ammo_check/hideicon =
dynahud/hud_init_pref/2/rax_ammo_check/hidecounter =
dynahud/hud_init_pref/2/rax_ammo_check/hideicon =
dynahud/hud_init_pref/ui/show_ammo_counter_hud =
dynahud/hud_init_pref/ui/show_ammo_icon_hud =
dynahud/icons_hud/autohide = true
dynahud/icons_hud/autohide_timeout = 20
dynahud/icons_hud/enable_timers = true
dynahud/icons_hud/inventory_preview = true
dynahud/icons_hud/main_hud_off_size_mul = 1
dynahud/icons_hud/main_hud_off_spacing = 0
dynahud/icons_hud/main_hud_off_x = 0
dynahud/icons_hud/main_hud_off_y = 0
dynahud/icons_hud/main_hud_on_size_mul = 1
dynahud/icons_hud/main_hud_on_spacing = 0
dynahud/icons_hud/main_hud_on_x = 0
dynahud/icons_hud/main_hud_on_y = 0
dynahud/icons_hud/preview = true
dynahud/icons_hud/preview_time = 10
dynahud/icons_hud/preview_timer = 180
dynahud/icons_hud/show_only_expiring = 30
dynahud/icons_hud/xy_multiply_by = 1
dynahud/mags/autohide_timeout = 5
dynahud/mags/enable = true
dynahud/mags/show_ammocheck = true
dynahud/mags/show_reload = true
dynahud/mags/weapon_check = true
dynahud/main_hud/autohide = true
dynahud/main_hud/bg_autohide_timeout = 5
dynahud/main_hud/bg_preview_on_show = true
dynahud/main_hud/bg_preview_time = 5
dynahud/main_hud/hide_health_autohide_timeout = 30
dynahud/main_hud/hide_health_threshold = 0.7
dynahud/main_hud/hide_power_threshold = 0.9
dynahud/main_hud/hide_psy_threshold = 0.9
dynahud/minimap/autohide = true
dynahud/minimap/autohide_timeout = 5
dynahud/minimap/hide = true
dynahud/minimap/hide_on_end_sprint_timeout = 3
dynahud/minimap/show = true
dynahud/minimap/show_on_actor_sprint = false
dynahud/minimap/show_on_wpn_lowered = true
dynahud/minimap/show_on_wpn_lowered_timeout = 4
dynahud/weapon_hud/aim_show = false
dynahud/weapon_hud/aim_show_quickhide = false
dynahud/weapon_hud/autohide = true
dynahud/weapon_hud/autohide_timeout = 10
dynahud/weapon_hud/reload_show = false
dynahud/weapon_hud/weaponcheck_show = false
efp_ui/base_settings/faction_banner/color_alpha = 255
efp_ui/base_settings/faction_banner/color_alpha_text = 255
efp_ui/base_settings/faction_banner/color_blue = 160
efp_ui/base_settings/faction_banner/color_blue_text = 208
efp_ui/base_settings/faction_banner/color_green = 39
efp_ui/base_settings/faction_banner/color_green_text = 232
efp_ui/base_settings/faction_banner/color_red = 39
efp_ui/base_settings/faction_banner/color_red_text = 255
efp_ui/base_settings/faction_banner/use_faction = true
efp_ui/base_settings/faction_banner/use_faction_text = true
efp_ui/base_settings/slots/color_alpha1 = 255
efp_ui/base_settings/slots/color_alpha10 = 255
efp_ui/base_settings/slots/color_alpha12 = 255
efp_ui/base_settings/slots/color_alpha13 = 255
efp_ui/base_settings/slots/color_alpha2 = 255
efp_ui/base_settings/slots/color_alpha3 = 255
efp_ui/base_settings/slots/color_alpha4 = 255
efp_ui/base_settings/slots/color_alpha5 = 255
efp_ui/base_settings/slots/color_alpha6 = 255
efp_ui/base_settings/slots/color_alpha7 = 255
efp_ui/base_settings/slots/color_alpha8 = 255
efp_ui/base_settings/slots/color_alpha9 = 255
efp_ui/base_settings/slots/color_alphabelt = 255
efp_ui/base_settings/slots/color_alphaquick = 255
efp_ui/base_settings/slots/color_blue1 = 255
efp_ui/base_settings/slots/color_blue10 = 146
efp_ui/base_settings/slots/color_blue12 = 244
efp_ui/base_settings/slots/color_blue13 = 32
efp_ui/base_settings/slots/color_blue2 = 0
efp_ui/base_settings/slots/color_blue3 = 70
efp_ui/base_settings/slots/color_blue4 = 0
efp_ui/base_settings/slots/color_blue5 = 255
efp_ui/base_settings/slots/color_blue6 = 150
efp_ui/base_settings/slots/color_blue7 = 234
efp_ui/base_settings/slots/color_blue8 = 255
efp_ui/base_settings/slots/color_blue9 = 255
efp_ui/base_settings/slots/color_bluebelt = 147
efp_ui/base_settings/slots/color_bluequick = 135
efp_ui/base_settings/slots/color_green1 = 70
efp_ui/base_settings/slots/color_green10 = 244
efp_ui/base_settings/slots/color_green12 = 0
efp_ui/base_settings/slots/color_green13 = 197
efp_ui/base_settings/slots/color_green2 = 216
efp_ui/base_settings/slots/color_green3 = 126
efp_ui/base_settings/slots/color_green4 = 0
efp_ui/base_settings/slots/color_green5 = 181
efp_ui/base_settings/slots/color_green6 = 70
efp_ui/base_settings/slots/color_green7 = 103
efp_ui/base_settings/slots/color_green8 = 193
efp_ui/base_settings/slots/color_green9 = 108
efp_ui/base_settings/slots/color_greenbelt = 0
efp_ui/base_settings/slots/color_greenquick = 236
efp_ui/base_settings/slots/color_red1 = 185
efp_ui/base_settings/slots/color_red10 = 59
efp_ui/base_settings/slots/color_red12 = 122
efp_ui/base_settings/slots/color_red13 = 236
efp_ui/base_settings/slots/color_red2 = 255
efp_ui/base_settings/slots/color_red3 = 255
efp_ui/base_settings/slots/color_red4 = 255
efp_ui/base_settings/slots/color_red5 = 75
efp_ui/base_settings/slots/color_red6 = 234
efp_ui/base_settings/slots/color_red7 = 70
efp_ui/base_settings/slots/color_red8 = 0
efp_ui/base_settings/slots/color_red9 = 0
efp_ui/base_settings/slots/color_redbelt = 255
efp_ui/base_settings/slots/color_redquick = 21
efp_ui/base_settings/slots/use_faction = true
efp_ui/base_settings/stats/color_alphaacid = 255
efp_ui/base_settings/stats/color_alphafire = 255
efp_ui/base_settings/stats/color_alphafire_wound = 255
efp_ui/base_settings/stats/color_alphahealth = 255
efp_ui/base_settings/stats/color_alphahunger = 255
efp_ui/base_settings/stats/color_alphapower = 255
efp_ui/base_settings/stats/color_alphapsi = 255
efp_ui/base_settings/stats/color_alpharadia = 255
efp_ui/base_settings/stats/color_alphashock = 255
efp_ui/base_settings/stats/color_alphasleep = 255
efp_ui/base_settings/stats/color_alphathirst = 255
efp_ui/base_settings/stats/color_alphawound = 255
efp_ui/base_settings/stats/color_blueacid = 0
efp_ui/base_settings/stats/color_bluefire = 128
efp_ui/base_settings/stats/color_bluefire_wound = 0
efp_ui/base_settings/stats/color_bluehealth = 0
efp_ui/base_settings/stats/color_bluehunger = 193
efp_ui/base_settings/stats/color_bluepower = 255
efp_ui/base_settings/stats/color_bluepsi = 255
efp_ui/base_settings/stats/color_blueradia = 23
efp_ui/base_settings/stats/color_blueshock = 0
efp_ui/base_settings/stats/color_bluesleep = 238
efp_ui/base_settings/stats/color_bluethirst = 223
efp_ui/base_settings/stats/color_bluewound = 255
efp_ui/base_settings/stats/color_greenacid = 255
efp_ui/base_settings/stats/color_greenfire = 0
efp_ui/base_settings/stats/color_greenfire_wound = 128
efp_ui/base_settings/stats/color_greenhealth = 0
efp_ui/base_settings/stats/color_greenhunger = 137
efp_ui/base_settings/stats/color_greenpower = 255
efp_ui/base_settings/stats/color_greenpsi = 255
efp_ui/base_settings/stats/color_greenradia = 208
efp_ui/base_settings/stats/color_greenshock = 255
efp_ui/base_settings/stats/color_greensleep = 222
efp_ui/base_settings/stats/color_greenthirst = 206
efp_ui/base_settings/stats/color_greenwound = 255
efp_ui/base_settings/stats/color_redacid = 0
efp_ui/base_settings/stats/color_redfire = 255
efp_ui/base_settings/stats/color_redfire_wound = 255
efp_ui/base_settings/stats/color_redhealth = 255
efp_ui/base_settings/stats/color_redhunger = 165
efp_ui/base_settings/stats/color_redpower = 128
efp_ui/base_settings/stats/color_redpsi = 0
efp_ui/base_settings/stats/color_redradia = 253
efp_ui/base_settings/stats/color_redshock = 255
efp_ui/base_settings/stats/color_redsleep = 253
efp_ui/base_settings/stats/color_redthirst = 154
efp_ui/base_settings/stats/color_redwound = 255
efp_ui/base_settings/stats/use_faction = true
efp_ui/faction_settings/army/color_alpha = 255
efp_ui/faction_settings/army/color_alpha_text = 255
efp_ui/faction_settings/army/color_blue = 84
efp_ui/faction_settings/army/color_blue_text = 208
efp_ui/faction_settings/army/color_green = 153
efp_ui/faction_settings/army/color_green_text = 232
efp_ui/faction_settings/army/color_red = 184
efp_ui/faction_settings/army/color_red_text = 255
efp_ui/faction_settings/bandit/color_alpha = 255
efp_ui/faction_settings/bandit/color_alpha_text = 255
efp_ui/faction_settings/bandit/color_blue = 217
efp_ui/faction_settings/bandit/color_blue_text = 208
efp_ui/faction_settings/bandit/color_green = 217
efp_ui/faction_settings/bandit/color_green_text = 232
efp_ui/faction_settings/bandit/color_red = 217
efp_ui/faction_settings/bandit/color_red_text = 255
efp_ui/faction_settings/csky/color_alpha = 255
efp_ui/faction_settings/csky/color_alpha_text = 255
efp_ui/faction_settings/csky/color_blue = 222
efp_ui/faction_settings/csky/color_blue_text = 208
efp_ui/faction_settings/csky/color_green = 182
efp_ui/faction_settings/csky/color_green_text = 232
efp_ui/faction_settings/csky/color_red = 0
efp_ui/faction_settings/csky/color_red_text = 255
efp_ui/faction_settings/dolg/color_alpha = 255
efp_ui/faction_settings/dolg/color_alpha_text = 255
efp_ui/faction_settings/dolg/color_blue = 38
efp_ui/faction_settings/dolg/color_blue_text = 208
efp_ui/faction_settings/dolg/color_green = 32
efp_ui/faction_settings/dolg/color_green_text = 232
efp_ui/faction_settings/dolg/color_red = 193
efp_ui/faction_settings/dolg/color_red_text = 255
efp_ui/faction_settings/ecolog/color_alpha = 255
efp_ui/faction_settings/ecolog/color_alpha_text = 255
efp_ui/faction_settings/ecolog/color_blue = 120
efp_ui/faction_settings/ecolog/color_blue_text = 208
efp_ui/faction_settings/ecolog/color_green = 134
efp_ui/faction_settings/ecolog/color_green_text = 232
efp_ui/faction_settings/ecolog/color_red = 67
efp_ui/faction_settings/ecolog/color_red_text = 255
efp_ui/faction_settings/freedom/color_alpha = 255
efp_ui/faction_settings/freedom/color_alpha_text = 255
efp_ui/faction_settings/freedom/color_blue = 69
efp_ui/faction_settings/freedom/color_blue_text = 208
efp_ui/faction_settings/freedom/color_green = 162
efp_ui/faction_settings/freedom/color_green_text = 232
efp_ui/faction_settings/freedom/color_red = 79
efp_ui/faction_settings/freedom/color_red_text = 255
efp_ui/faction_settings/greh/color_alpha = 255
efp_ui/faction_settings/greh/color_alpha_text = 255
efp_ui/faction_settings/greh/color_blue = 0
efp_ui/faction_settings/greh/color_blue_text = 208
efp_ui/faction_settings/greh/color_green = 93
efp_ui/faction_settings/greh/color_green_text = 232
efp_ui/faction_settings/greh/color_red = 255
efp_ui/faction_settings/greh/color_red_text = 255
efp_ui/faction_settings/isg/color_alpha = 255
efp_ui/faction_settings/isg/color_alpha_text = 255
efp_ui/faction_settings/isg/color_blue = 0
efp_ui/faction_settings/isg/color_blue_text = 208
efp_ui/faction_settings/isg/color_green = 5
efp_ui/faction_settings/isg/color_green_text = 232
efp_ui/faction_settings/isg/color_red = 145
efp_ui/faction_settings/isg/color_red_text = 255
efp_ui/faction_settings/killer/color_alpha = 255
efp_ui/faction_settings/killer/color_alpha_text = 255
efp_ui/faction_settings/killer/color_blue = 168
efp_ui/faction_settings/killer/color_blue_text = 208
efp_ui/faction_settings/killer/color_green = 94
efp_ui/faction_settings/killer/color_green_text = 232
efp_ui/faction_settings/killer/color_red = 3
efp_ui/faction_settings/killer/color_red_text = 255
efp_ui/faction_settings/monolith/color_alpha = 255
efp_ui/faction_settings/monolith/color_alpha_text = 255
efp_ui/faction_settings/monolith/color_blue = 241
efp_ui/faction_settings/monolith/color_blue_text = 208
efp_ui/faction_settings/monolith/color_green = 231
efp_ui/faction_settings/monolith/color_green_text = 232
efp_ui/faction_settings/monolith/color_red = 81
efp_ui/faction_settings/monolith/color_red_text = 255
efp_ui/faction_settings/renegade/color_alpha = 255
efp_ui/faction_settings/renegade/color_alpha_text = 255
efp_ui/faction_settings/renegade/color_blue = 48
efp_ui/faction_settings/renegade/color_blue_text = 208
efp_ui/faction_settings/renegade/color_green = 123
efp_ui/faction_settings/renegade/color_green_text = 232
efp_ui/faction_settings/renegade/color_red = 30
efp_ui/faction_settings/renegade/color_red_text = 255
efp_ui/faction_settings/stalker/color_alpha = 255
efp_ui/faction_settings/stalker/color_alpha_text = 255
efp_ui/faction_settings/stalker/color_blue = 69
efp_ui/faction_settings/stalker/color_blue_text = 208
efp_ui/faction_settings/stalker/color_green = 185
efp_ui/faction_settings/stalker/color_green_text = 232
efp_ui/faction_settings/stalker/color_red = 228
efp_ui/faction_settings/stalker/color_red_text = 255
efp_ui/main_settings/use_alt_ranks = 0
eft_rattle/aim_rattle = true
eft_rattle/lower_raise_rattle = true
enjoy_cigs/modifier = 0
enjoy_cigs/quickslot_bind = true
exo/battery_chance = 0.7
exo/debug = false
exo/drain = 1
exo/sprint_drain = 3
exo_power/keybind = 44
exo_power/modifier = 0
exo_power/second_key = 3
extra_level_transitions/delete_level_transitions = false
extra_level_transitions/enable_time_advance = true
faheo/hit_impact_effect = true
fftd/bp/allow_pin_travel =
fftd/bp/cost_coef =
fftd/bp/locgear_dmg =
fftd/bp/locmpm =
fftd/bp/locpause_stats =
fftd/bp/locrnd_enabled =
fftd/bp/locrnd_hours_max =
fftd/bp/locrnd_hours_min =
fftd/bp/locrnd_minutes_max =
fftd/bp/locrnd_minutes_min =
fftd/bp/locuseoldcalcs =
fftd/bp/mapgear_dmg =
fftd/bp/mapmpm =
fftd/bp/mappause_stats =
fftd/bp/maprnd_enabled =
fftd/bp/maprnd_hours_max =
fftd/bp/maprnd_hours_min =
fftd/bp/maprnd_minutes_max =
fftd/bp/maprnd_minutes_min =
fftd/bp/mapuseoldcalcs =
fftd/bp/travel_cooldown =
fftd/bp/usedisguisefix =
fftd/bp/useoldcalcs =
fftd/bpcfg/allow_pin_travel =
fftd/bpcfg/cost_coef = 0
fftd/bpcfg/locgear_dmg = 0
fftd/bpcfg/locmpm = 9
fftd/bpcfg/locpause_stats =
fftd/bpcfg/locrnd_enabled =
fftd/bpcfg/locrnd_hours_max = 0
fftd/bpcfg/locrnd_hours_min = 0
fftd/bpcfg/locrnd_minutes_max = 0
fftd/bpcfg/locrnd_minutes_min = 0
fftd/bpcfg/locuseoldcalcs =
fftd/bpcfg/mapgear_dmg = 0.5
fftd/bpcfg/mapmpm = 9
fftd/bpcfg/mappause_stats =
fftd/bpcfg/maprnd_enabled =
fftd/bpcfg/maprnd_hours_max = 2
fftd/bpcfg/maprnd_hours_min = 0
fftd/bpcfg/maprnd_minutes_max = 59
fftd/bpcfg/maprnd_minutes_min = 0
fftd/bpcfg/mapuseoldcalcs =
fftd/bpcfg/travel_cooldown = 0
fftd/bpcfg/usedisguisefix =
fftd/bpcfg/useoldcalcs =
fftd/ft/allow_pin_travel =
fftd/ft/cost_coef =
fftd/ft/locgear_dmg =
fftd/ft/locmpm =
fftd/ft/locpause_stats =
fftd/ft/locrnd_enabled =
fftd/ft/locrnd_hours_max =
fftd/ft/locrnd_hours_min =
fftd/ft/locrnd_minutes_max =
fftd/ft/locrnd_minutes_min =
fftd/ft/mapgear_dmg =
fftd/ft/mapmpm =
fftd/ft/mappause_stats =
fftd/ft/maprnd_enabled =
fftd/ft/maprnd_hours_max =
fftd/ft/maprnd_hours_min =
fftd/ft/maprnd_minutes_max =
fftd/ft/maprnd_minutes_min =
fftd/ft/travel_cooldown =
fftd/ft/usedisguisefix =
fftd/ft/useoldcalcs =
fftd/ftcfg/allow_pin_travel =
fftd/ftcfg/cost_coef = 0
fftd/ftcfg/locgear_dmg = 0
fftd/ftcfg/locmpm = 10
fftd/ftcfg/locpause_stats =
fftd/ftcfg/locrnd_enabled =
fftd/ftcfg/locrnd_hours_max = 0
fftd/ftcfg/locrnd_hours_min = 0
fftd/ftcfg/locrnd_minutes_max = 0
fftd/ftcfg/locrnd_minutes_min = 0
fftd/ftcfg/mapgear_dmg = 1
fftd/ftcfg/mapmpm = 10
fftd/ftcfg/mappause_stats =
fftd/ftcfg/maprnd_enabled =
fftd/ftcfg/maprnd_hours_max = 2
fftd/ftcfg/maprnd_hours_min = 0
fftd/ftcfg/maprnd_minutes_max = 59
fftd/ftcfg/maprnd_minutes_min = 0
fftd/ftcfg/travel_cooldown = 0
fftd/ftcfg/usedisguisefix =
fftd/ftcfg/useoldcalcs =
fftd/gen/allow_debug_travel = false
fftd/gen/allow_open_bp = false
fftd/gen/combat_dist = 100
fftd/gen/combat_timeout = 10
fftd/gen/cond_dmg_mode = 1
fftd/gen/debuglogs_enabled = false
fftd/gen/minimum_health = 60
fftd/gen/minimum_satiety = 40
fftd/gen/shared_cooldown = false
fftd/gen/skillsystem_enabled = false
fftd/gen/tick_interval =
fftd/gen/use_warfare_fix = false
fftd/gtcfg/add_travel_time = true
fftd/gtcfg/allow_pin_travel = false
fftd/gtcfg/cost_coef = 2.5
fftd/gtcfg/enabled = true
fftd/gtcfg/ignore_status = true
fftd/gtcfg/local_only = false
fftd/gtcfg/locgear_dmg = 0
fftd/gtcfg/locmpm = 8
fftd/gtcfg/locpause_stats = true
fftd/gtcfg/locrnd_enabled = false
fftd/gtcfg/locrnd_hours_max = 0
fftd/gtcfg/locrnd_hours_min = 0
fftd/gtcfg/locrnd_minutes_max = 0
fftd/gtcfg/locrnd_minutes_min = 0
fftd/gtcfg/locuseoldcalcs =
fftd/gtcfg/mapgear_dmg = 0.5
fftd/gtcfg/mapmpm = 8
fftd/gtcfg/mappause_stats = true
fftd/gtcfg/maprnd_enabled = false
fftd/gtcfg/maprnd_hours_max = 0
fftd/gtcfg/maprnd_hours_min = 0
fftd/gtcfg/maprnd_minutes_max = 0
fftd/gtcfg/maprnd_minutes_min = 0
fftd/gtcfg/mapuseoldcalcs =
fftd/gtcfg/travel_cooldown = 0
fftd/gtcfg/usedisguisefix = true
fftd/gtcfg/useoldcalcs =
fftd/version = 2.3.4
fireModeCheck/displayMode =
fireModeCheck/hideGui =
fps_based_mblur/BASE_MBLUR = 0.4
fps_based_mblur/DEBUG = false
fps_based_mblur/ENABLED = true
freelook_addon/freelook_val = 0.7
gggf/gotta_go_fast_climb = 1.1
gggf/gotta_go_fast_crouch = 0.9
gggf/gotta_go_fast_lean = 1.1
gggf/gotta_go_fast_prone = 1.1
gggf/gotta_go_fast_run = 0.9
gggf/gotta_go_fast_scoped = 1
gggf/gotta_go_fast_sprint = 0.8
gggf/gotta_go_fast_walk = 1.2
glowsticks/enable_bs_mm_flicker = false
glowsticks/equip_next = true
glowsticks/keybind = 33
glowsticks/loot_chance = 1
glowsticks/mode = 1
glowsticks/modifier = 0
glowsticks/sort_worst = true
glowsticks/stash_chance = 0.1
glowsticks/throw_force = 8
glowsticks/throw_key = kb_use
haru_quick_action_wheel_mcm/controls/hold = true
haru_quick_action_wheel_mcm/controls/keybind = 44
haru_quick_action_wheel_mcm/controls/modifier = 0
haru_quick_action_wheel_mcm/controls/override_ammo_wheel = true
haru_quick_action_wheel_mcm/controls/quck_use_1_enabled = true
haru_quick_action_wheel_mcm/controls/quck_use_1_tab = 4
haru_quick_action_wheel_mcm/controls/quck_use_2_enabled = true
haru_quick_action_wheel_mcm/controls/quck_use_2_tab = 5
haru_quick_action_wheel_mcm/controls/quck_use_3_enabled = false
haru_quick_action_wheel_mcm/controls/quck_use_3_tab = 1
haru_quick_action_wheel_mcm/controls/quck_use_4_enabled = false
haru_quick_action_wheel_mcm/controls/quck_use_4_tab = 1
haru_quick_action_wheel_mcm/controls/second_key = 0
haru_quick_action_wheel_mcm/misc/old_mags_compat = true
haru_quick_action_wheel_mcm/misc/slowmo = true
haru_quick_action_wheel_mcm/misc/slowmo_factor = 0.5
haru_quick_action_wheel_mcm/tabs/ammo_enabled = true
haru_quick_action_wheel_mcm/tabs/ammo_tab = 2
haru_quick_action_wheel_mcm/tabs/attachments_enabled = true
haru_quick_action_wheel_mcm/tabs/attachments_tab = 6
haru_quick_action_wheel_mcm/tabs/devices_enabled = true
haru_quick_action_wheel_mcm/tabs/devices_tab = 4
haru_quick_action_wheel_mcm/tabs/food_enabled = true
haru_quick_action_wheel_mcm/tabs/food_tab = 5
haru_quick_action_wheel_mcm/tabs/grenades_enabled = true
haru_quick_action_wheel_mcm/tabs/grenades_tab = 7
haru_quick_action_wheel_mcm/tabs/meds_enabled = true
haru_quick_action_wheel_mcm/tabs/meds_tab = 3
haru_quick_action_wheel_mcm/tabs/slots_enabled = true
haru_quick_action_wheel_mcm/tabs/slots_tab = 8
haru_quick_action_wheel_mcm/tabs/tab_count = 7
hg_companion/move/distance = 1.4
hg_companion/move/formation = true
hg_companion/move/hud = true
hg_companion/move/key_light = -1
hg_companion/move/key_move = 48
hg_companion/relax/key_relax = 72
hg_companion/rest/key_relax =
hg_companion/squad/key_assign = 25
hg_companion/squad/key_cw = 39
hg_companion/squad/key_numpad0 = -1
hg_companion/squad/key_numpad1 = -1
hg_companion/squad/key_numpad2 = -1
hg_companion/squad/key_numpad3 = -1
hide_tooltip/key_hide = 56
hide_tooltip/key_mode = true
hud_configurator/background =
hud_configurator/fire_mode =
hud_configurator/health_bar =
hud_configurator/psy_bar =
hud_configurator/stamina_bar =
inspectWeapon/keybind = 47
item_icon_info/ammo_name/bad_color = true
item_icon_info/ammo_name/enable = true
item_icon_info/ammo_name/expl_bad_color = true
item_icon_info/ammo_name/padding = 1
item_icon_info/ammo_name/show_expl = true
item_icon_info/armor_info/show_armor_type = true
item_icon_info/armor_info/show_helmet_type = true
item_icon_info/armor_info/show_patch = true
item_icon_info/cond_text/alt_artefact_pos = 2
item_icon_info/cond_text/enable = true
item_icon_info/cond_text/enable_equipped = true
item_icon_info/cond_text/hide_bar = true
item_icon_info/cond_text/hide_bg = false
item_icon_info/cond_text/padding = 1
item_icon_info/mag_info/enable = true
item_icon_info/mag_info/hide_bar = true
item_icon_info/mag_info/padding = 1
item_icon_info/mag_info/show_ammo_count = true
item_icon_info/mag_info/show_ammo_name = true
item_icon_info/money_text/enable = true
item_icon_info/money_text/hide_bg = false
item_icon_info/money_text/padding = 1
item_icon_info/part_dots/enable = true
item_icon_info/part_dots/position = 2
item_icon_info/part_dots/separator_width = 1
item_icon_info/part_dots/show_on_armor = true
item_icon_info/part_dots/show_on_equipped = true
item_icon_info/part_dots/show_on_wpn = true
item_icon_info/part_dots/size_mult = 1
item_icon_info/part_dots/wpo_green = 85
item_icon_info/part_dots/wpo_mode = true
item_icon_info/part_dots/wpo_orange = 20
item_icon_info/part_dots/wpo_yellow = 60
item_icon_info/recipe_text/enable = true
item_icon_info/recipe_text/padding = 1
item_icon_info/recipe_text/show_on_pda = false
item_icon_info/wpn_info/main_slots_only = true
item_icon_info/wpn_info/show_grenade_name = true
item_icon_info/wpn_info/show_gun_repair_type = true
item_icon_info/wpn_info/show_melee = false
item_icon_info/wpn_info/show_wpn_name = true
item_icon_info/wpn_scaling/enable_equip_hor_scale = true
item_icon_info/wpn_scaling/enable_equip_vert_scale = true
item_icon_info/wpn_scaling/enable_inv_scaling = true
item_icon_info/wpn_scaling/equip_hor_padding = 0
item_icon_info/wpn_scaling/equip_vert_padding = 6
liz_dosimeter/mode = false
liz_outfit_animations/allow_movement = true
liz_outfit_animations/keybind = 20
liz_outfit_animations/memory = true
liz_outfit_animations/memory_size = 3
liz_outfit_animations/mode = 1
liz_outfit_animations/modifier = 0
liz_qht/icon_state = 0
liz_qht/keybind = 34
liz_qht/mode = 2
liz_qht/modifier = 0
liz_qht/strict_helmets = true
lootboxes/animation = true
lootboxes/deathchance = 20
lootboxes/debug = false
lootboxes/lootquality = 1
lootboxes/stashchance = 40
magazines/gameplay/deathammo = 1
magazines/gameplay/deathquality = 1
magazines/gameplay/ejection = 1
magazines/gameplay/load_behavior = 0
magazines/gameplay/loadstash_behavior = 2
magazines/gameplay/mag_unequip_trs = 3
magazines/gameplay/retain_round = true
magazines/gameplay/three_hands = false
magazines/gameplay/unload_behavior = 0
magazines/hud/ammo_icon = true
magazines/hud/ammo_scale = 1
magazines/hud/bgrd = 1
magazines/hud/group_by_ammo = true
magazines/hud/grp_by_bt = true
magazines/hud/icon_text = true
magazines/hud/scale = 1
magazines/hud/show_bgrd = true
magazines/hud/show_hud = false
magazines/mgmt/debug = false
magazines/mgmt/empty_mags_stack = true
magazines/mgmt/highlight_clr_a = 100
magazines/mgmt/highlight_color = orange
magazines/mgmt/mag_loadtime_factor = 0.8
magazines/mgmt/mag_tooltip = 0
magazines/mgmt/mag_unloadtime_factor = 0.5
magazines/mgmt/sort_inv = true
mark_switch/keybind = 13
mcm/key_wrapper/kb_grp_common/cam_1_enable = false
mcm/key_wrapper/kb_grp_common/cam_1_key = -1
mcm/key_wrapper/kb_grp_common/cam_1_mode = 0
mcm/key_wrapper/kb_grp_common/cam_1_modifier = 3
mcm/key_wrapper/kb_grp_common/cam_2_enable = false
mcm/key_wrapper/kb_grp_common/cam_2_key = -1
mcm/key_wrapper/kb_grp_common/cam_2_mode = 1
mcm/key_wrapper/kb_grp_common/cam_2_modifier = 0
mcm/key_wrapper/kb_grp_common/cam_3_enable = false
mcm/key_wrapper/kb_grp_common/cam_3_key = -1
mcm/key_wrapper/kb_grp_common/cam_3_mode = 2
mcm/key_wrapper/kb_grp_common/cam_3_modifier = 0
mcm/key_wrapper/kb_grp_common/custom17_enable = false
mcm/key_wrapper/kb_grp_common/custom17_key = -1
mcm/key_wrapper/kb_grp_common/custom17_mode = 0
mcm/key_wrapper/kb_grp_common/custom17_modifier = 0
mcm/key_wrapper/kb_grp_common/custom6_enable = true
mcm/key_wrapper/kb_grp_common/custom6_key = 156
mcm/key_wrapper/kb_grp_common/custom6_mode = 2
mcm/key_wrapper/kb_grp_common/custom6_modifier = 0
mcm/key_wrapper/kb_grp_common/pause_enable = false
mcm/key_wrapper/kb_grp_common/pause_key = -1
mcm/key_wrapper/kb_grp_common/pause_mode = 0
mcm/key_wrapper/kb_grp_common/pause_modifier = 0
mcm/key_wrapper/kb_grp_common/quick_load_enable = false
mcm/key_wrapper/kb_grp_common/quick_load_key = -1
mcm/key_wrapper/kb_grp_common/quick_load_mode = 0
mcm/key_wrapper/kb_grp_common/quick_load_modifier = 0
mcm/key_wrapper/kb_grp_common/quick_save_enable = false
mcm/key_wrapper/kb_grp_common/quick_save_key = -1
mcm/key_wrapper/kb_grp_common/quick_save_mode = 0
mcm/key_wrapper/kb_grp_common/quick_save_modifier = 0
mcm/key_wrapper/kb_grp_common/screenshot_enable = false
mcm/key_wrapper/kb_grp_common/screenshot_key = -1
mcm/key_wrapper/kb_grp_common/screenshot_mode = 0
mcm/key_wrapper/kb_grp_common/screenshot_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom18_enable = true
mcm/key_wrapper/kb_grp_companions/custom18_key = 339
mcm/key_wrapper/kb_grp_companions/custom18_mode = 2
mcm/key_wrapper/kb_grp_companions/custom18_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom1_enable = false
mcm/key_wrapper/kb_grp_companions/custom1_key = -1
mcm/key_wrapper/kb_grp_companions/custom1_mode = 0
mcm/key_wrapper/kb_grp_companions/custom1_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom2_enable = false
mcm/key_wrapper/kb_grp_companions/custom2_key = -1
mcm/key_wrapper/kb_grp_companions/custom2_mode = 0
mcm/key_wrapper/kb_grp_companions/custom2_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom3_enable = false
mcm/key_wrapper/kb_grp_companions/custom3_key = -1
mcm/key_wrapper/kb_grp_companions/custom3_mode = 0
mcm/key_wrapper/kb_grp_companions/custom3_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom4_enable = false
mcm/key_wrapper/kb_grp_companions/custom4_key = -1
mcm/key_wrapper/kb_grp_companions/custom4_mode = 0
mcm/key_wrapper/kb_grp_companions/custom4_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom5_enable = false
mcm/key_wrapper/kb_grp_companions/custom5_key = -1
mcm/key_wrapper/kb_grp_companions/custom5_mode = 0
mcm/key_wrapper/kb_grp_companions/custom5_modifier = 0
mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_enable = true
mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_key = 20
mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_mode = 0
mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_modifier = 0
mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_enable = false
mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_key = -1
mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_mode = 0
mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_modifier = 0
mcm/key_wrapper/kb_grp_inventory/custom14_enable = false
mcm/key_wrapper/kb_grp_inventory/custom14_key = -1
mcm/key_wrapper/kb_grp_inventory/drop_enable = false
mcm/key_wrapper/kb_grp_inventory/drop_key = -1
mcm/key_wrapper/kb_grp_inventory/drop_mode = 0
mcm/key_wrapper/kb_grp_inventory/drop_modifier = 0
mcm/key_wrapper/kb_grp_inventory/inventory_enable = false
mcm/key_wrapper/kb_grp_inventory/inventory_key = -1
mcm/key_wrapper/kb_grp_inventory/inventory_mode = 0
mcm/key_wrapper/kb_grp_inventory/inventory_modifier = 0
mcm/key_wrapper/kb_grp_inventory/night_vision_enable = true
mcm/key_wrapper/kb_grp_inventory/night_vision_key = 49
mcm/key_wrapper/kb_grp_inventory/night_vision_mode = 0
mcm/key_wrapper/kb_grp_inventory/night_vision_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_1_enable = false
mcm/key_wrapper/kb_grp_inventory/quick_use_1_key = -1
mcm/key_wrapper/kb_grp_inventory/quick_use_1_mode = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_1_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_1_v = true
mcm/key_wrapper/kb_grp_inventory/quick_use_2_enable = false
mcm/key_wrapper/kb_grp_inventory/quick_use_2_key = -1
mcm/key_wrapper/kb_grp_inventory/quick_use_2_mode = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_2_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_2_v = true
mcm/key_wrapper/kb_grp_inventory/quick_use_3_enable = false
mcm/key_wrapper/kb_grp_inventory/quick_use_3_key = -1
mcm/key_wrapper/kb_grp_inventory/quick_use_3_mode = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_3_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_3_v = true
mcm/key_wrapper/kb_grp_inventory/quick_use_4_enable = false
mcm/key_wrapper/kb_grp_inventory/quick_use_4_key = -1
mcm/key_wrapper/kb_grp_inventory/quick_use_4_mode = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_4_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_4_v = true
mcm/key_wrapper/kb_grp_inventory/show_detector_enable = false
mcm/key_wrapper/kb_grp_inventory/show_detector_key = -1
mcm/key_wrapper/kb_grp_inventory/show_detector_mode = 0
mcm/key_wrapper/kb_grp_inventory/show_detector_modifier = 0
mcm/key_wrapper/kb_grp_inventory/torch_enable = false
mcm/key_wrapper/kb_grp_inventory/torch_key = -1
mcm/key_wrapper/kb_grp_inventory/torch_mode = 0
mcm/key_wrapper/kb_grp_inventory/torch_modifier = 0
mcm/key_wrapper/kb_grp_movement/accel_enable = true
mcm/key_wrapper/kb_grp_movement/accel_key = 58
mcm/key_wrapper/kb_grp_movement/accel_mode = 0
mcm/key_wrapper/kb_grp_movement/accel_modifier = 0
mcm/key_wrapper/kb_grp_movement/crouch_enable = false
mcm/key_wrapper/kb_grp_movement/crouch_key = 29
mcm/key_wrapper/kb_grp_movement/crouch_mode = 0
mcm/key_wrapper/kb_grp_movement/crouch_modifier = 0
mcm/key_wrapper/kb_grp_movement/llookout_enable = false
mcm/key_wrapper/kb_grp_movement/llookout_key = 16
mcm/key_wrapper/kb_grp_movement/rlookout_enable = false
mcm/key_wrapper/kb_grp_movement/rlookout_key = 18
mcm/key_wrapper/kb_grp_movement/sprint_toggle_enable = false
mcm/key_wrapper/kb_grp_movement/sprint_toggle_key = 42
mcm/key_wrapper/kb_grp_pda/active_jobs_enable = true
mcm/key_wrapper/kb_grp_pda/active_jobs_key = 58
mcm/key_wrapper/kb_grp_pda/active_jobs_mode = 2
mcm/key_wrapper/kb_grp_pda/active_jobs_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom10_enable = false
mcm/key_wrapper/kb_grp_pda/custom10_key = -1
mcm/key_wrapper/kb_grp_pda/custom10_mode = 0
mcm/key_wrapper/kb_grp_pda/custom10_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom11_enable = true
mcm/key_wrapper/kb_grp_pda/custom11_key = 201
mcm/key_wrapper/kb_grp_pda/custom11_mode = 0
mcm/key_wrapper/kb_grp_pda/custom11_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom12_enable = true
mcm/key_wrapper/kb_grp_pda/custom12_key = 209
mcm/key_wrapper/kb_grp_pda/custom12_mode = 0
mcm/key_wrapper/kb_grp_pda/custom12_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom16_enable = true
mcm/key_wrapper/kb_grp_pda/custom16_key = 201
mcm/key_wrapper/kb_grp_pda/custom16_mode = 1
mcm/key_wrapper/kb_grp_pda/custom16_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom20_enable = true
mcm/key_wrapper/kb_grp_pda/custom20_key = 50
mcm/key_wrapper/kb_grp_pda/custom20_mode = 0
mcm/key_wrapper/kb_grp_pda/custom20_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom7_enable = true
mcm/key_wrapper/kb_grp_pda/custom7_key = 43
mcm/key_wrapper/kb_grp_pda/custom7_mode = 2
mcm/key_wrapper/kb_grp_pda/custom7_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom8_enable = true
mcm/key_wrapper/kb_grp_pda/custom8_key = 43
mcm/key_wrapper/kb_grp_pda/custom8_mode = 1
mcm/key_wrapper/kb_grp_pda/custom8_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom9_enable = false
mcm/key_wrapper/kb_grp_pda/custom9_key = -1
mcm/key_wrapper/kb_grp_pda/custom9_mode = 0
mcm/key_wrapper/kb_grp_pda/custom9_modifier = 0
mcm/key_wrapper/kb_grp_pda/scores_enable = false
mcm/key_wrapper/kb_grp_pda/scores_key = -1
mcm/key_wrapper/kb_grp_pda/scores_mode = 2
mcm/key_wrapper/kb_grp_pda/scores_modifier = 0
mcm/key_wrapper/kb_grp_weapons/custom13_enable = true
mcm/key_wrapper/kb_grp_weapons/custom13_key = 9
mcm/key_wrapper/kb_grp_weapons/custom13_mode = 2
mcm/key_wrapper/kb_grp_weapons/custom13_modifier = 0
mcm/key_wrapper/kb_grp_weapons/custom15_enable = false
mcm/key_wrapper/kb_grp_weapons/custom15_key = -1
mcm/key_wrapper/kb_grp_weapons/custom15_mode = 0
mcm/key_wrapper/kb_grp_weapons/custom15_modifier = 0
mcm/key_wrapper/kb_grp_weapons/custom19_enable = true
mcm/key_wrapper/kb_grp_weapons/custom19_key = 34
mcm/key_wrapper/kb_grp_weapons/custom19_mode = 0
mcm/key_wrapper/kb_grp_weapons/custom19_modifier = 0
mcm/key_wrapper/kb_grp_weapons/next_slot_enable = false
mcm/key_wrapper/kb_grp_weapons/next_slot_key = -1
mcm/key_wrapper/kb_grp_weapons/next_slot_mode = 0
mcm/key_wrapper/kb_grp_weapons/next_slot_modifier = 0
mcm/key_wrapper/kb_grp_weapons/prev_slot_enable = false
mcm/key_wrapper/kb_grp_weapons/prev_slot_key = -1
mcm/key_wrapper/kb_grp_weapons/prev_slot_mode = 0
mcm/key_wrapper/kb_grp_weapons/prev_slot_modifier = 0
mcm/key_wrapper/kb_grp_weapons/safemode_enable = false
mcm/key_wrapper/kb_grp_weapons/safemode_key = -1
mcm/key_wrapper/kb_grp_weapons/safemode_mode = 0
mcm/key_wrapper/kb_grp_weapons/safemode_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_1_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_1_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_1_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_1_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_2_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_2_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_2_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_2_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_3_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_3_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_3_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_3_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_4_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_4_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_4_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_4_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_5_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_5_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_5_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_5_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_6_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_6_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_6_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_6_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_func_enable = true
mcm/key_wrapper/kb_grp_weapons/wpn_func_key = 339
mcm/key_wrapper/kb_grp_weapons/wpn_func_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_func_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_next_enable = true
mcm/key_wrapper/kb_grp_weapons/wpn_next_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_next_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_next_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_reload_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_reload_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_reload_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_reload_modifier = 0
mcm/mcm_kb/mcm_kb_main/dtaptime2 = 200
mcm/mcm_kb/mcm_kb_main/presstime = 1.5
mcm/mcm_log/continuous = false
mcm/mcm_log/debug_logging2 = false
mcm/mcm_log/enable = true
mcm/mcm_log/numlogs = 2
mcm/mcm_log/savefreq = 1000
mcm/mcm_log/timestamp = 1000
meat_spoiling/expiration_hours_cooked = 120
meat_spoiling/expiration_hours_raw = 48
melee_degrade_onhit/axe_loss_mult = 1
melee_degrade_onhit/enemy_loss_mult = 2
melee_degrade_onhit/geometry_loss_mult = 1
melee_degrade_onhit/heavy_loss_mult = 2
melee_degrade_onhit/knife_loss_mult = 1
melee_degrade_onhit/light_loss_mult = 1
melee_degrade_onhit/phys_loss_mult = 1
mutant_loot_config/always_give_meat = false
mutant_loot_config/always_give_parts = false
mutant_loot_config/always_give_pelt = false
mutant_loot_config/enable_mod = true
mutant_loot_config/failsafe_loot = true
mutant_loot_config/mutant_meat_chance_mult = 1
mutant_loot_config/mutant_other_chance_mult = 1
mutant_loot_config/mutant_part_chance_mult = 1
mutant_loot_config/mutant_pelt_chance_mult = 1
nerfs/nerfmain/debuglogs = false
nerfs/nerfmain/enable_rrfr = false
nerfs/nerfmain/max_freq = 300
nerfs/nerfmain/use_mwheel = true
nerfs/nerfpresets/kb_preset1 = -1
nerfs/nerfpresets/kb_preset2 = -1
nerfs/nerfpresets/kb_preset3 = -1
nerfs/nerfpresets/kb_preset4 = -1
nerfs/nerfpresets/kb_preset5 = -1
nerfs/nerfpresets/kb_preset6 = -1
nerfs/nerfpresets/kb_preset7 = -1
nerfs/nerfpresets/kb_preset8 = -1
nerfs/nerfpresets/kb_preset9 = -1
nerfs/nerfpresets/mk_preset1 = 3
nerfs/nerfpresets/mk_preset2 = 3
nerfs/nerfpresets/mk_preset3 = 3
nerfs/nerfpresets/mk_preset4 = 3
nerfs/nerfpresets/mk_preset5 = 3
nerfs/nerfpresets/mk_preset6 = 3
nerfs/nerfpresets/mk_preset7 = 3
nerfs/nerfpresets/mk_preset8 = 3
nerfs/nerfpresets/mk_preset9 = 3
nerfs/nerfpresets/preset1_freq = 1
nerfs/nerfpresets/preset2_freq = 145
nerfs/nerfpresets/preset3_freq = 300
nerfs/nerfpresets/preset4_freq = 400
nerfs/nerfpresets/preset5_freq = 500
nerfs/nerfpresets/preset6_freq = 762
nerfs/nerfpresets/preset7_freq = 810
nerfs/nerfpresets/preset8_freq = 869
nerfs/nerfpresets/preset9_freq = 915
nerfs/nerfwidget/em_a = 128
nerfs/nerfwidget/em_b = 0
nerfs/nerfwidget/em_g = 0
nerfs/nerfwidget/em_r = 200
nerfs/nerfwidget/hi_a = 255
nerfs/nerfwidget/hi_b = 50
nerfs/nerfwidget/hi_g = 250
nerfs/nerfwidget/hi_r = 50
nerfs/nerfwidget/lo_a = 255
nerfs/nerfwidget/lo_b = 50
nerfs/nerfwidget/lo_g = 50
nerfs/nerfwidget/lo_r = 50
nerfs/nerfwidget/pos_x = 491
nerfs/nerfwidget/pos_y = 670
nerfs/nerfwidget/show = false
neutral_zone/jupiter_bunker = true
neutral_zone/rostok = true
neutral_zone/yanov = true
neutral_zone/yantar_bunker = true
new_tasks_addon/auto_assignment_urgent_orders = true
new_tasks_addon/repl_agr_smart_terrain_1_6_near_2_military_colonel_kovalski_task_enforce_embargo = true
new_tasks_addon/repl_bar_dolg_general_petrenko_stalker_task_hold_the_ground = true
new_tasks_addon/repl_bar_visitors_barman_stalker_trader_task_baba_yaga = false
new_tasks_addon/repl_cit_killers_merc_trader_stalker_task_no_step_back = true
new_tasks_addon/repl_esc_m_trader_task_cold_blooded_betrayal = true
new_tasks_addon/repl_esc_m_trader_task_new_tasks_addon_dead_night = false
new_tasks_addon/repl_jup_a6_stalker_barmen_task_the_keepsake = false
new_tasks_addon/repl_jup_b220_trapper_task_big_game = true
new_tasks_addon/repl_mar_smart_terrain_base_stalker_leader_marsh_task_house_of_horrors = false
new_tasks_addon/repl_mil_smart_terrain_7_7_freedom_leader_stalker_task_skyfall = true
new_tasks_addon/repl_simulation_task_gambling_with_life = true
new_tasks_addon/repl_simulation_task_vengence_amplified = true
new_tasks_addon/repl_trader_pri_a15_mlr_task_blood_stained_coin = false
new_tasks_addon/repl_urgent_orders = true
new_tasks_addon/repl_val_smart_terrain_7_4_bandit_trader_stalker_task_shakedown = true
new_tasks_addon/repl_yan_stalker_sakharov_task_brain_game = true
new_tasks_addon/repl_yan_stalker_sakharov_task_stolen_specimen = false
new_tasks_addon/repl_zat_a2_stalker_barmen_task_mirage = false
nomorefriendlyfire/acprotect = true
nomorefriendlyfire/npcprotect = true
npc_flee/cancel_on_hit = true
npc_flee/companion_pwr = 5
npc_flee/cover_time = 12
npc_flee/enemies_radius = 125
npc_flee/enemies_upd_radius = 35
npc_flee/flee_dbg = false
npc_flee/flee_protection_time = 12
npc_flee/flee_smart_min_dist = 90
npc_flee/friends_radius = 70
npc_flee/friends_upd_radius = 35
npc_flee/hits_to_cancel = 3
npc_flee/smoke_enabled = true
npc_flee/start_flee_time = 7
npc_flee/threshold_mult = 1.25
onekey/firemode/hide_fire_mode = false
onekey/firemode/key_firemode = 45
onekey/firemode/modifier_prev_firemode = 1
onekey/reload/check_ammo_after_reload = false
onekey/reload/doubletap_behavior = situational
onekey/reload/key_reload = 19
onekey/reload/modifier_unjam = 2
pawsys/pawbinds/bind_cartmode = 53
pawsys/pawbinds/bind_ico_next = 52
pawsys/pawbinds/bind_ico_prev = 51
pawsys/pawbinds/bind_ico_scroll = 44
pawsys/pawbinds/bind_pin_target_obj = 40
pawsys/pawbinds/bind_quickpin = 40
pawsys/pawbinds/bind_set_next = 52
pawsys/pawbinds/bind_set_prev = 51
pawsys/pawbinds/bind_set_scroll = 44
pawsys/pawbinds/bind_wp_target_obj = 39
pawsys/pawbinds/bind_wptoggle = 39
pawsys/pawbinds/cart_shows_smarts = true
pawsys/pawbinds/cartmode_toggle = true
pawsys/pawbinds/cartmode_unfade = true
pawsys/pawbinds/modk_cartmode = 0
pawsys/pawbinds/modk_ico_next = 0
pawsys/pawbinds/modk_ico_prev = 0
pawsys/pawbinds/modk_ico_scroll = 3
pawsys/pawbinds/modk_pin_target_obj = 3
pawsys/pawbinds/modk_quickpin = 0
pawsys/pawbinds/modk_set_next = 3
pawsys/pawbinds/modk_set_prev = 3
pawsys/pawbinds/modk_set_scroll = 2
pawsys/pawbinds/modk_wp_target_obj = 3
pawsys/pawbinds/modk_wptoggle = 0
pawsys/pawbinds/mwheel_enabled = true
pawsys/pawbinds/mwheel_notify = true
pawsys/pawbinds/mwheel_override =
pawsys/pawbinds/right_click_override =
pawsys/pawgen/debuglogs = false
pawsys/pawgen/disable_load_warning =
pawsys/pawgen/disable_mcmups = false
pawsys/pawgen/enabled = true
pawsys/pawgen/mcm_update_throttle =
pawsys/pawgen/mcm_ver = 2.1.2
pawsys/pawgen/mwheel_poll_interval =
pawsys/pawgen/pin_far_fade_dist = 100
pawsys/pawgen/pin_far_hide_dist = 150
pawsys/pawgen/pin_near_fade_dist = 5
pawsys/pawgen/pingsound = true
pawsys/pawgen/s_device_pda_1 = true
pawsys/pawgen/s_device_pda_2 = true
pawsys/pawgen/s_device_pda_3 = true
pawsys/pawgen/s_device_pda_milspec = true
pawsys/pawgen/show_dist_pins = 4
pawsys/pawgen/show_dist_wp = 4
pawsys/pawgen/show_hint_pins = 2
pawsys/pawgen/tip_on_icoset_change = true
pawsys/pawgen/welcome_msg_shown = true
pawsys/pawgen/wipe_all = false
pawsys/pawgen/wp_clear_dist = 5
pawsys/pawgen/wp_far_fade_dist = 100
pawsys/pawgen/wp_far_hide_dist = 150
pawsys/pawgen/wp_hud_icon_enabled = true
pawsys/pawgen/wp_near_fade_dist = 5
pawsys/pawhud/active_theme = minimal_v
pawsys/pawhud/autohide = 5
pawsys/pawhud/custompos = true
pawsys/pawhud/hudsound = true
pawsys/pawhud/pos_x = 935
pawsys/pawhud/pos_y = 20
pawsys/pawhud/preview_aspect = 16_9
pawsys/pawhud/widget_enable = true
pawsys/pawmenu/cm_dbg =
pawsys/pawmenu/convert_to_pin = 2
pawsys/pawmenu/hide_all_pins = 2
pawsys/pawmenu/hide_label = 4
pawsys/pawmenu/hud_vis_off = 4
pawsys/pawmenu/hud_vis_on = 4
pawsys/pawmenu/lock_pin = 2
pawsys/pawmenu/mping = 2
pawsys/pawmenu/my_stash_icon =
pawsys/pawmenu/pn_add = 4
pawsys/pawmenu/pn_clr = 0
pawsys/pawmenu/pn_del = 4
pawsys/pawmenu/pn_ren = 4
pawsys/pawmenu/pn_settings = 4
pawsys/pawmenu/show_all_pins = 2
pawsys/pawmenu/show_label = 2
pawsys/pawmenu/unlock_pin = 4
pawsys/pawmenu/waypoint_redesc = 2
pawsys/pawmenu/waypoint_rename = 2
pawsys/pawmenu/wp_del = 4
pawsys/pawmenu/wp_mov = 4
pawsys/pawmenu/wp_set = 4
pawsys/pawmenu/wp_settings = 4
pawsys/pawpins/custom_pin_icon = user_defined
pawsys/pawpins/milpda_body_icon = bodyoff
pawsys/pawpins/patch_res = badge_hr
pawsys/pawpins/pin_icon_group = npcs
pawsys/pawpins/poi_icon_bodies = mpda_bluedot_sm
pawsys/pawpins/poi_icon_bwhr = bwhr_magn
pawsys/pawpins/poi_icon_faves = stash_green
pawsys/pawpins/poi_icon_npcs = sleep_zone
pawsys/pawpins/poi_icon_patches = stalker
pawsys/pawpins/poi_icon_pins = redpush32
pawsys/pawpins/poi_icon_smartpins = bwhr_ak
pawsys/pawpins/use_custom_pin_icon = false
pawsys/pawret/autotag_lifetime = 0
pawsys/pawret/autotag_persistence = false
pawsys/pawret/enable_autotag = false
pawsys/pawret/human_e = chevron_enemy
pawsys/pawret/human_e_enable = true
pawsys/pawret/human_f = chevron_friendly
pawsys/pawret/human_f_enable = false
pawsys/pawret/human_n = chevron_neutral
pawsys/pawret/human_n_enable = false
pawsys/pawret/manual_smart_pins = true
pawsys/pawret/monster = chevron_enemy
pawsys/pawret/monster_enable = true
pawsys/pawret/pin_auto_visible = true
pawsys/pawret/ret_fade_attack_time = 150
pawsys/pawret/ret_fade_decay_time = 250
pawsys/pawret/reticle_alpha = 120
pawsys/pawret/reticle_mode = 2
pawsys/pawret/reticle_mustzoom = true
pawsys/pawret/stash = bwhr_loot
pawsys/pawret/stash_enable = false
pda_hacking/enable_tech_unlock_cost = true
pda_hacking/extract_reward_mult = 1
pda_hacking/hack_device_drop_mult = 1
pda_hacking/locked_chance_mult = 1
pda_hacking/script_power_max = 100
pda_hacking/script_power_min = 25
pda_hacking/soundfx_volume = 1
pda_hacking/stash_chance_mult = 1
pda_hacking/tech_unfail_cost = 500
pda_hacking/tech_unlock_cost = 1500
pda_taskboard/companions_give_tasks = true
pda_taskboard/scanning_range = 100
pda_taskboard/taskboard_key = 36
rad_ai/mechanic_sleep = true
rad_ai/medic_sleep = true
rad_ai/sleep_from = 21
rad_ai/sleep_to = 5
rad_ai/trader_sleep = true
radial_quickslots/debug_mode = false
radial_quickslots/open_menu_key = -1
radial_quickslots/slow_motion = false
radial_quickslots/slow_motion_factor = 0.5
rax_ammo_check/busy_hands_fix = false
rax_ammo_check/hidecounter = false
rax_ammo_check/hideicon = false
rax_ammo_check/keybind = -1
rax_ammo_check/mode = 1
rax_ammo_check/modifier = 0
rax_ammo_check/usecolor = true
rax_mmt/keybind =
recoil/camera = false
recoil/enabled = true
recoil/stance = true
scop/bad_scop_fov = 0.2
scop/bad_scope_fov = 0.2
scop/grenade_fov = 0.45
scop/iron_fov = 0.5
scop/keybind_add = 78
scop/keybind_reset = 14
scop/keybind_subtract = 74
scop/mode = 1
scop/modifier = 1
scop/pistol_fov = 0.6
scop/scop_fov = 0.4
scop/scope_fov = 0.4
selfkill/keybind_mcm = 14
session_id = 467
session_start = 1711790096000
sleep_timelapse/alifeOptimize = true
sleep_timelapse/alifeSleepRadius = 75
sleep_timelapse/camUpdateTotalTime = 2500
sleep_timelapse/enableDebug = false
sleep_timelapse/npcsImmuneToEmissions = true
sleep_timelapse/playSound = true
sleep_timelapse/timeFactorSpeed = 0.7
speed/debug = false
speed/encumbrance = false
speed/weapon = true
ssfx_module/florafixes/grass_specular_mcm = 0.15
ssfx_module/florafixes/grass_specular_wet_mcm = 0.18
ssfx_module/florafixes/sss_color_mcm = 0.64
ssfx_module/florafixes/sss_int_mcm = 0.6
ssfx_module/florafixes/trees_specular_mcm = 0.2
ssfx_module/florafixes/trees_specular_wet_mcm = 0.15
ssfx_module/general/shaderscope_patch_mcm = true
ssfx_module/inter_grass/anomalies_distance_mcm = 20
ssfx_module/inter_grass/enable_anomalies_mcm = true
ssfx_module/inter_grass/enable_mcm = true
ssfx_module/inter_grass/enable_mutants_mcm = true
ssfx_module/inter_grass/enable_player_mcm = true
ssfx_module/inter_grass/explosions_speed_mcm = 5
ssfx_module/inter_grass/explosions_str_mcm = 1
ssfx_module/inter_grass/horizontal_str_mcm = 0.8
ssfx_module/inter_grass/max_distance_mcm = 2000
ssfx_module/inter_grass/max_entities_mcm = 8
ssfx_module/inter_grass/radius_mcm = 0.6
ssfx_module/inter_grass/shooting_range_mcm = 2
ssfx_module/inter_grass/shooting_str_mcm = 0.3
ssfx_module/inter_grass/vertical_str_mcm = 1
ssfx_module/shadows/lod_max_mcm = 1
ssfx_module/shadows/lod_min_mcm = 2
ssfx_module/shadows/lod_quality_mcm = 2.2
ssfx_module/shadows/volumetric_force_mcm = true
ssfx_module/shadows/volumetric_int_mcm = 1.2
ssfx_module/shadows/volumetric_quality_mcm = 3
ssfx_module/shadows/volumetric_resolution_mcm = 40
ssfx_module/shw_cascades/grass_shw_distance_mcm = 20
ssfx_module/shw_cascades/grass_shw_nondir_maxdistance_mcm = 26
ssfx_module/shw_cascades/grass_shw_quality_mcm = 1
ssfx_module/shw_cascades/size_1_mcm = 16
ssfx_module/shw_cascades/size_2_mcm = 60
ssfx_module/shw_cascades/size_3_mcm = 160
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/jump_vol_mcm = 0.7
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/land_vol_mcm = 0.7
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/main_vol_mcm = 0.7
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_no_rain_mcm = 0.3
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_run_mcm = 1.4
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_walk_mcm = 0.33
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/vol_rnd_mcm = 0.2
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/animation_speed_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/buildup_mcm = 1.1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/density_mcm = 2
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/drying_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/extra_gloss_mcm = 0
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/gloss_mcm = 2
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/reflection_str_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/refraction_str_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/size_mcm = 0.87
ssfx_module/ssfx_rain_module/ssfx_rain_main/alpha_mcm = 0.84
ssfx_module/ssfx_rain_module/ssfx_rain_main/brightness_mcm = 0.09
ssfx_module/ssfx_rain_module/ssfx_rain_main/len_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_main/quality_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_main/reflection_mcm = 0.5
ssfx_module/ssfx_rain_module/ssfx_rain_main/refraction_mcm = 1.5
ssfx_module/ssfx_rain_module/ssfx_rain_main/speed_mcm = 1.2
ssfx_module/ssfx_rain_module/ssfx_rain_main/splash_alpha_mcm = 0.5
ssfx_module/ssfx_rain_module/ssfx_rain_main/splash_refraction_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_main/width_mcm = 0.05
ssfx_module/ssfx_wetness/ssfx_gloss/auto_gloss_max_mcm = 1
ssfx_module/ssfx_wetness/ssfx_gloss/auto_gloss_mcm = true
ssfx_module/ssfx_wetness/ssfx_gloss/max_gloss_mcm = 0.64
ssfx_module/ssfx_wetness/ssfx_gloss/min_gloss_mcm = 0.2
ssfx_module/ssfx_wetness/ssfx_gloss/specular_color_mcm = 0.6
ssfx_module/ssfx_wetness/ssfx_gloss/specular_int_mcm = 0.5
ssfx_module/ssfx_wetness/ssfx_wet_surf/buildup_speed_mcm = 1.4
ssfx_module/ssfx_wetness/ssfx_wet_surf/cover_distance_mcm = 30
ssfx_module/ssfx_wetness/ssfx_wet_surf/cover_res_mcm = 1
ssfx_module/ssfx_wetness/ssfx_wet_surf/dry_speed_mcm = 0.5
ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_intensity_mcm = 1.25
ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_min_speed_mcm = 0.7
ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_size_mcm = 1.5
ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_speed_mcm = 1.4
ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_intensity_mcm = 0.35
ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_min_speed_mcm = 0.2
ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_size_mcm = 1.2
ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_speed_mcm = 1.5
ssfx_module/ssr/blur_mcm = 0.3
ssfx_module/ssr/general_int_mcm = 1.1
ssfx_module/ssr/quality_mcm = 2
ssfx_module/ssr/render_scale_mcm = 0.8
ssfx_module/ssr/sky_int_mcm = 1.2
ssfx_module/ssr/temporal_mcm = 0.6
ssfx_module/ssr/use_noise_mcm = false
ssfx_module/ssr/weapon_int_max_mcm = 0.05
ssfx_module/ssr/weapon_int_mcm = 1
ssfx_module/wind/grass_push_mcm = 0.8
ssfx_module/wind/grass_speed_mcm = 8.3
ssfx_module/wind/grass_turbulence_mcm = 0.6
ssfx_module/wind/grass_wave_mcm = 0.4
ssfx_module/wind/min_speed_mcm = 0.05
ssfx_module/wind/trees_bend_mcm = 0.2
ssfx_module/wind/trees_speed_mcm = 11
ssfx_module/wind/trees_trunk_mcm = 0.12
ssfx_module/wpn_dof/aim_blur_mcm = 0.35
ssfx_module/wpn_dof/aim_edgeblur_mcm = 1
ssfx_module/wpn_dof/aim_fadelen_mcm = 0.25
ssfx_module/wpn_dof/aim_fadestart_mcm = 0.1
ssfx_module/wpn_dof/blur_mcm = 0.1
ssfx_module/wpn_dof/edgeblur_mcm = 0.3
ssfx_module/wpn_dof/fadelen_mcm = 0.25
ssfx_module/wpn_dof/fadestart_mcm = 0.15
ssfx_module/wpn_dof/fdda_mcm = false
ssfx_module/wpn_dof/inventory_mcm = true
ssfx_module/wpn_dof/looting_mutant_mcm = true
ssfx_module/wpn_dof/pda_mcm = true
ssfx_module/wpn_dof/reloading_mcm = true
stealth/crouch = 0.25
stealth/debugx = false
stealth/distance = 0.9
stealth/icon = true
stealth/icon_type = 2
stealth/icon_x = 970
stealth/icon_y = 650
stealth/low_crouch = 0.15
stealth/luminocity = 0.8
stealth/memory = 1
stealth/michiko_patch = false
stealth/nvg_val = 1
stealth/velocity = 0.8
stealth/weight = 0.7
swm_legs/disabled = false
swm_legs/enable_debug_warnings = false
swm_legs/enable_idle_anims = true
swm_legs/hide_legs_low_crouch = true
swm_legs/idle_anim_max_cooldown = 30
swm_legs/idle_anim_min_cooldown = 6
swm_legs/legs_offset = -0.5
swm_legs/legs_offset_noncombat = -0.5
swm_legs/legs_offset_side = 0
swm_legs/toggle_turn_step_sound = true
swm_legs/toggle_turn_step_sound_exo = true
swm_legs/turn_step_sound_volume = 0.4
swm_legs/use_combat_state = true
swm_legs/use_hd_models = true
swm_legs/use_slow_down_state = true
swm_legs/use_special_noncombat_shift = false
swm_legs/visual_upg_enabled = true
talents/defensive = 1
talents/endurance = 1
talents/hud_enable = true
talents/hud_x = 695
talents/hud_y = 13
talents/offensive = 1
talents/speech = 1
talents/talents_dbg = false
talents/talents_key = 24
targetID/RcolorB = 150
targetID/RcolorG = 150
targetID/RcolorR = 150
targetID/colorB = 200
targetID/colorG = 200
targetID/colorR = 200
targetID/deadID = true
targetID/flipAlign = false
targetID/nameID = true
targetID/rankID = true
targetID/speedID = 0.2
targetID/talkName = true
targetID/targL = 0.984
targetID/timeID = true
targetID/xn = 16
targetID/xo = 108
targetID/xp = 0
targetID/xr = 16
targetID/yn = -14
targetID/yo = 665
targetID/yp = 0
targetID/yr = 3
the_collector/debug = false
the_collector/enable_icon = true
the_collector/enable_icon_found = true
the_collector/enable_income = true
the_collector/enable_inventory_tooltip_text = true
the_collector/enable_quality_text = true
the_collector/enable_stash_tooltip_text = true
the_collector/income_interval_minutes = 30
the_collector/minimum_objects_for_income = 5
the_collector/money_per_object = 50
the_collector/scale_by_quality = true
tmmr/npc_wounded_anim_fix/handle_weapon = 2
toggle_scope/key_bind_toggle = 22
ui_popup_messages/apm_main/animate_style = CircularEaseOut
ui_popup_messages/apm_main/animation_time = 500
ui_popup_messages/apm_main/color_b = 23
ui_popup_messages/apm_main/color_b_bg = 23
ui_popup_messages/apm_main/color_g = 155
ui_popup_messages/apm_main/color_g_bg = 155
ui_popup_messages/apm_main/color_r = 238
ui_popup_messages/apm_main/color_r_bg = 238
ui_popup_messages/apm_main/display_time = 3000
ui_popup_messages/apm_main/float_height =
ui_popup_messages/apm_main/item_shadow = true
ui_popup_messages/apm_main/pos_x = 0
ui_popup_messages/apm_main/pos_y = 80
ui_popup_messages/apm_main/scaling = 2
ui_popup_messages/apm_main/shadow_alpha = 120
ui_popup_messages/apm_main/text_background = ui_apm_background2
ui_popup_messages/apm_main/window_amount = 10
ui_popup_messages/apm_reputation/goodwill = true
ui_popup_messages/apm_reputation/reputation = false
weapon_cover_tilt/animation_speed = 12.6
weapon_cover_tilt/animation_weight_coeff = 1.6
weapon_cover_tilt/consider_silencer = true
weapon_cover_tilt/enable_manual_tilt = true
weapon_cover_tilt/enabled = true
weapon_cover_tilt/manual_tilt_key_bind = 23
weapon_cover_tilt/offset_x = 0.054
weapon_cover_tilt/offset_y = -0.025
weapon_cover_tilt/offset_z = -0.12
weapon_cover_tilt/roll_variation = 10
weapon_cover_tilt/tilt_rattle = true
weapon_cover_tilt/trigger_radius = 0.61
weapon_cover_tilt/trigger_radius_magnitude = 1
weapon_cover_tilt/yaw_variation = 14
weapon_sway/animation_type = 2
weapon_sway/bhs_patch = true
weapon_sway/breath_restore_mult = 0.5
weapon_sway/debugx = false
weapon_sway/enable_breath_sound = true
weapon_sway/handling_mult = 1
weapon_sway/hold_breath_feature = true
weapon_sway/hold_breath_mult = 0.1
weapon_sway/max_effect_power = 8
weapon_sway/max_hold_breath_time = 11
weapon_sway/max_power_weight = 7
weapon_sway/power_crouch = 0.8
weapon_sway/power_crouch_scoped = 0.8
weapon_sway/power_low_crouch = 0.4
weapon_sway/power_low_crouch_scoped = 0.4
weapon_sway/power_stand = 1.2
weapon_sway/power_stand_scoped = 1.2
weapon_sway/release_breath_mult = 0.04
weapon_sway/sway_keybind = 56
weapon_sway/weapon_mount_feature = true
weapon_sway/weapon_mounted_power = 0.1
weapon_sway/weapon_sway_feature = true
weapon_sway/weight_factor = 1
weapon_sway/y_axis_mounted_distance = -0.35
western_goods/addon_removal = false
western_goods/corpse_loot_factor = 1
western_goods/debug_mode = false
western_goods/guided_surge = false
western_goods/guided_tasks = false
western_goods/heli_attack = 37
western_goods/magazine_psi_regen = 1
western_goods/max_item_per_corpse = 5
western_goods/rangefinder_nv = 36
western_goods/trader_loot_factor = 1
wpo/wpoecon/altpartroll = false
wpo/wpoecon/altroll = false
wpo/wpoecon/degradation = 1
wpo/wpoecon/easybarrel = true
wpo/wpoecon/easytrigger = true
wpo/wpoecon/repairkit = true
wpo/wpoecon/saletype = 1
wpo/wpoecon/threshold = 75
wpo/wpojam/jamchance = 0.55
wpo/wpojam/keybind = -1
wpo/wpojam/modifier = 1
wpo/wpojam/oldammo = true
wpo/wpojam/second_key = 0
wpo/wpojam/simplejam = true
wpo/wpojam/superjam = true
wpo/wpomisc/debug = false
wpo/wpomisc/display = true
wpo/wpomisc/fun = 1
wpo/wpomisc/profanity = true
wpo/wpomisc/profanity_language = rus
wpo/wpomisc/profanity_timeout = true
wpo/wpomisc/verbosity = false
xcvb_skinning/enable_bar = true
xcvb_skinning/enable_text = true
xcvb_skinning/kit_bonus = 1.5
xcvb_skinning/speed = 1
zrb/add_recipe = true
zrb/deletion_timeout = 30
zrb/mod_enabled = true
zrb/spawn_bin = false
zrb/uninstall = false
zrb/use_mapspots = false
zrb/warn_enabled = true
[mcm_key_wrap]
accel = kCAPITAL
active_jobs = kP
cam_zoom_in = kT
custom10 =
custom11 =
custom12 =
custom13 = k7
custom16 =
custom18 = mouse3
custom19 =
custom20 =
custom6 = kNUMPAD0
custom7 =
custom8 =
custom9 =
night_vision = kN
torch =
wpn_func = kV
wpn_next = kY
[options]
alife/dynamic_news/bounty_news = true
alife/dynamic_news/companions_news = true
alife/dynamic_news/cycle_of_companions_news = 240
alife/dynamic_news/cycle_of_random_news = 240
alife/dynamic_news/cycle_of_special_news = 240
alife/dynamic_news/cycle_of_task_news = 300
alife/dynamic_news/death_mutant_news = true
alife/dynamic_news/death_report_news = false
alife/dynamic_news/death_stalker_news = true
alife/dynamic_news/dumb_zombie_news = true
alife/dynamic_news/factions_report_news = true
alife/dynamic_news/found_artifact_news = true
alife/dynamic_news/found_dead_news = true
alife/dynamic_news/generic_death_news = true
alife/dynamic_news/heli_call_news = true
alife/dynamic_news/kill_wounded_news = true
alife/dynamic_news/loot_news = true
alife/dynamic_news/message_duration = 10
alife/dynamic_news/nearby_activity_news = true
alife/dynamic_news/random_msg_news = true
alife/dynamic_news/reaction_news = true
alife/dynamic_news/surge_news = true
alife/dynamic_news/time_news = true
alife/dynamic_news/weather_news = true
alife/dynamic_news/zone_activity_news = true
alife/event/emission_fate = kill_at_wave
alife/event/emission_frequency = 48
alife/event/emission_state = true
alife/event/emission_task = false
alife/event/emission_warning = siren_radio
alife/event/psi_storm_fate = kill_at_vortex
alife/event/psi_storm_frequency = 24
alife/event/psi_storm_state = true
alife/event/psi_storm_task = false
alife/event/psi_storm_warning = siren
alife/general/alife_mutant_pop = 0.75
alife/general/alife_stalker_pop = 0.75
alife/general/dynamic_anomalies = true
alife/general/dynamic_relations = true
alife/general/excl_dist = 100
alife/general/heli_engine_sound = true
alife/general/heli_spawn = true
alife/general/offline_combat = full
alife/general/war_goodwill_reset = false
alife/warfare/army/base_count_modifier = 0
alife/warfare/army/base_priority = 10
alife/warfare/army/expansion_aggression = 50
alife/warfare/army/flag_priority = 1
alife/warfare/army/ignore_empty_targets = false
alife/warfare/army/is_being_targeted_priority = 2
alife/warfare/army/keep_last_base = false
alife/warfare/army/linked_level_targeting = true
alife/warfare/army/lvl_bunker_a1_priority =
alife/warfare/army/lvl_collaider_priority =
alife/warfare/army/lvl_grimwood_priority =
alife/warfare/army/lvl_jupiter_priority = 0
alife/warfare/army/lvl_jupiter_underground_priority = 0
alife/warfare/army/lvl_k00_marsh_priority = 0
alife/warfare/army/lvl_k01_darkscape_priority = 0
alife/warfare/army/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/army/lvl_l01_escape_priority = 0
alife/warfare/army/lvl_l02_garbage_priority = 0
alife/warfare/army/lvl_l03_agroprom_priority = 0
alife/warfare/army/lvl_l04_darkvalley_priority = 0
alife/warfare/army/lvl_l05_bar_priority = 0
alife/warfare/army/lvl_l06_rostok_priority = 0
alife/warfare/army/lvl_l07_military_priority = 0
alife/warfare/army/lvl_l08_yantar_priority = 0
alife/warfare/army/lvl_l09_deadcity_priority = 0
alife/warfare/army/lvl_l10_limansk_priority = 0
alife/warfare/army/lvl_l10_radar_priority = 0
alife/warfare/army/lvl_l10_red_forest_priority = 0
alife/warfare/army/lvl_l11_hospital_priority = 0
alife/warfare/army/lvl_l11_pripyat_priority = 0
alife/warfare/army/lvl_l12_stancia_2_priority = 0
alife/warfare/army/lvl_l12_stancia_priority = 0
alife/warfare/army/lvl_l12u_control_monolith_priority = 0
alife/warfare/army/lvl_l12u_sarcofag_priority = 0
alife/warfare/army/lvl_l13_generators_priority = 0
alife/warfare/army/lvl_poselok_ug_priority =
alife/warfare/army/lvl_pripyat_priority = 0
alife/warfare/army/lvl_promzona_priority =
alife/warfare/army/lvl_zaton_priority = 0
alife/warfare/army/max_faction_respawn = 90
alife/warfare/army/max_invasion_depart_time = 30
alife/warfare/army/max_invasion_size = 2.5
alife/warfare/army/max_patrol_rest_time = 240
alife/warfare/army/max_patrol_squads = 2
alife/warfare/army/max_patrol_time = 240
alife/warfare/army/max_random_patrol_time = 180
alife/warfare/army/max_random_patrols = 15
alife/warfare/army/max_random_squad_count = 3
alife/warfare/army/max_resurgence_wait_time = 120
alife/warfare/army/max_smart_targets_per_base = 2
alife/warfare/army/min_faction_respawn = 15
alife/warfare/army/min_invasion_depart_time = 5
alife/warfare/army/min_invasion_size = 1
alife/warfare/army/min_patrol_rest_time = 60
alife/warfare/army/min_patrol_squads = 1
alife/warfare/army/min_patrol_time = 60
alife/warfare/army/min_random_patrol_time = 30
alife/warfare/army/min_random_squad_count = 1
alife/warfare/army/min_resurgence_wait_time = 30
alife/warfare/army/night_activity_chance = 50
alife/warfare/army/offline_power_multiplier = 1
alife/warfare/army/participate_in_warfare = true
alife/warfare/army/patrol_hunt_chance = 50
alife/warfare/army/random_patrols = false
alife/warfare/army/random_spawn_entries = 1
alife/warfare/army/random_squad_count = false
alife/warfare/army/resource_count_modifier = 0
alife/warfare/army/resource_priority = 5
alife/warfare/army/spawn_on_new_game = true
alife/warfare/army/target_faction_stronger_priority = 1
alife/warfare/army/target_faction_weaker_priority = 0
alife/warfare/army/target_on_same_level_priority = 100
alife/warfare/army/target_resource_priority = 0
alife/warfare/army/target_stronger_priority = 1
alife/warfare/army/target_weaker_priority = 0
alife/warfare/army/territory_priority = -5
alife/warfare/azazel/actor_faction_dist_mult = 1
alife/warfare/azazel/actor_faction_max_respawn_dist = 0
alife/warfare/azazel/actor_faction_min_respawn_dist = 0
alife/warfare/azazel/ally_dist_mult = 1
alife/warfare/azazel/ally_max_respawn_dist = 0
alife/warfare/azazel/ally_min_respawn_dist = 0
alife/warfare/azazel/companion_dist_mult = 1
alife/warfare/azazel/companion_max_respawn_dist = 0
alife/warfare/azazel/companion_min_respawn_dist = 0
alife/warfare/azazel/enemy_dist_mult = 1
alife/warfare/azazel/enemy_respawn_max_dist = 0
alife/warfare/azazel/enemy_respawn_min_dist = 0
alife/warfare/azazel/neutral_dist_mult = 1
alife/warfare/azazel/neutral_respawn_max_dist = 0
alife/warfare/azazel/neutral_respawn_min_dist = 0
alife/warfare/azazel/respawn_as_actor_faction = true
alife/warfare/azazel/respawn_as_allies = false
alife/warfare/azazel/respawn_as_companions = true
alife/warfare/azazel/respawn_as_enemies = false
alife/warfare/azazel/respawn_as_nearest = true
alife/warfare/azazel/respawn_as_neutrals = false
alife/warfare/azazel/state = true
alife/warfare/bandit/base_count_modifier = 0
alife/warfare/bandit/base_priority = 10
alife/warfare/bandit/expansion_aggression = 50
alife/warfare/bandit/flag_priority = 1
alife/warfare/bandit/ignore_empty_targets = false
alife/warfare/bandit/is_being_targeted_priority = 2
alife/warfare/bandit/keep_last_base = false
alife/warfare/bandit/linked_level_targeting = true
alife/warfare/bandit/lvl_bunker_a1_priority =
alife/warfare/bandit/lvl_collaider_priority =
alife/warfare/bandit/lvl_grimwood_priority =
alife/warfare/bandit/lvl_jupiter_priority = 0
alife/warfare/bandit/lvl_jupiter_underground_priority = 0
alife/warfare/bandit/lvl_k00_marsh_priority = 0
alife/warfare/bandit/lvl_k01_darkscape_priority = 0
alife/warfare/bandit/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/bandit/lvl_l01_escape_priority = 0
alife/warfare/bandit/lvl_l02_garbage_priority = 0
alife/warfare/bandit/lvl_l03_agroprom_priority = 0
alife/warfare/bandit/lvl_l04_darkvalley_priority = 0
alife/warfare/bandit/lvl_l05_bar_priority = 0
alife/warfare/bandit/lvl_l06_rostok_priority = 0
alife/warfare/bandit/lvl_l07_military_priority = 0
alife/warfare/bandit/lvl_l08_yantar_priority = 0
alife/warfare/bandit/lvl_l09_deadcity_priority = 0
alife/warfare/bandit/lvl_l10_limansk_priority = 0
alife/warfare/bandit/lvl_l10_radar_priority = 0
alife/warfare/bandit/lvl_l10_red_forest_priority = 0
alife/warfare/bandit/lvl_l11_hospital_priority = 0
alife/warfare/bandit/lvl_l11_pripyat_priority = 0
alife/warfare/bandit/lvl_l12_stancia_2_priority = 0
alife/warfare/bandit/lvl_l12_stancia_priority = 0
alife/warfare/bandit/lvl_l12u_control_monolith_priority = 0
alife/warfare/bandit/lvl_l12u_sarcofag_priority = 0
alife/warfare/bandit/lvl_l13_generators_priority = 0
alife/warfare/bandit/lvl_poselok_ug_priority =
alife/warfare/bandit/lvl_pripyat_priority = 0
alife/warfare/bandit/lvl_promzona_priority =
alife/warfare/bandit/lvl_zaton_priority = 0
alife/warfare/bandit/max_faction_respawn = 90
alife/warfare/bandit/max_invasion_depart_time = 30
alife/warfare/bandit/max_invasion_size = 2.5
alife/warfare/bandit/max_patrol_rest_time = 240
alife/warfare/bandit/max_patrol_squads = 2
alife/warfare/bandit/max_patrol_time = 240
alife/warfare/bandit/max_random_patrol_time = 180
alife/warfare/bandit/max_random_patrols = 15
alife/warfare/bandit/max_random_squad_count = 3
alife/warfare/bandit/max_resurgence_wait_time = 120
alife/warfare/bandit/max_smart_targets_per_base = 2
alife/warfare/bandit/min_faction_respawn = 15
alife/warfare/bandit/min_invasion_depart_time = 5
alife/warfare/bandit/min_invasion_size = 1
alife/warfare/bandit/min_patrol_rest_time = 60
alife/warfare/bandit/min_patrol_squads = 1
alife/warfare/bandit/min_patrol_time = 60
alife/warfare/bandit/min_random_patrol_time = 30
alife/warfare/bandit/min_random_squad_count = 1
alife/warfare/bandit/min_resurgence_wait_time = 30
alife/warfare/bandit/night_activity_chance = 50
alife/warfare/bandit/offline_power_multiplier = 1
alife/warfare/bandit/participate_in_warfare = true
alife/warfare/bandit/patrol_hunt_chance = 50
alife/warfare/bandit/random_patrols = false
alife/warfare/bandit/random_spawn_entries = 1
alife/warfare/bandit/random_squad_count = false
alife/warfare/bandit/resource_count_modifier = 0
alife/warfare/bandit/resource_priority = 5
alife/warfare/bandit/spawn_on_new_game = true
alife/warfare/bandit/target_faction_stronger_priority = 1
alife/warfare/bandit/target_faction_weaker_priority = 0
alife/warfare/bandit/target_on_same_level_priority = 100
alife/warfare/bandit/target_resource_priority = 0
alife/warfare/bandit/target_stronger_priority = 1
alife/warfare/bandit/target_weaker_priority = 0
alife/warfare/bandit/territory_priority = -5
alife/warfare/csky/base_count_modifier = 0
alife/warfare/csky/base_priority = 10
alife/warfare/csky/expansion_aggression = 50
alife/warfare/csky/flag_priority = 1
alife/warfare/csky/ignore_empty_targets = false
alife/warfare/csky/is_being_targeted_priority = 2
alife/warfare/csky/keep_last_base = false
alife/warfare/csky/linked_level_targeting = true
alife/warfare/csky/lvl_bunker_a1_priority =
alife/warfare/csky/lvl_collaider_priority =
alife/warfare/csky/lvl_grimwood_priority =
alife/warfare/csky/lvl_jupiter_priority = 0
alife/warfare/csky/lvl_jupiter_underground_priority = 0
alife/warfare/csky/lvl_k00_marsh_priority = 0
alife/warfare/csky/lvl_k01_darkscape_priority = 0
alife/warfare/csky/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/csky/lvl_l01_escape_priority = 0
alife/warfare/csky/lvl_l02_garbage_priority = 0
alife/warfare/csky/lvl_l03_agroprom_priority = 0
alife/warfare/csky/lvl_l04_darkvalley_priority = 0
alife/warfare/csky/lvl_l05_bar_priority = 0
alife/warfare/csky/lvl_l06_rostok_priority = 0
alife/warfare/csky/lvl_l07_military_priority = 0
alife/warfare/csky/lvl_l08_yantar_priority = 0
alife/warfare/csky/lvl_l09_deadcity_priority = 0
alife/warfare/csky/lvl_l10_limansk_priority = 0
alife/warfare/csky/lvl_l10_radar_priority = 0
alife/warfare/csky/lvl_l10_red_forest_priority = 0
alife/warfare/csky/lvl_l11_hospital_priority = 0
alife/warfare/csky/lvl_l11_pripyat_priority = 0
alife/warfare/csky/lvl_l12_stancia_2_priority = 0
alife/warfare/csky/lvl_l12_stancia_priority = 0
alife/warfare/csky/lvl_l12u_control_monolith_priority = 0
alife/warfare/csky/lvl_l12u_sarcofag_priority = 0
alife/warfare/csky/lvl_l13_generators_priority = 0
alife/warfare/csky/lvl_poselok_ug_priority =
alife/warfare/csky/lvl_pripyat_priority = 0
alife/warfare/csky/lvl_promzona_priority =
alife/warfare/csky/lvl_zaton_priority = 0
alife/warfare/csky/max_faction_respawn = 90
alife/warfare/csky/max_invasion_depart_time = 30
alife/warfare/csky/max_invasion_size = 2.5
alife/warfare/csky/max_patrol_rest_time = 240
alife/warfare/csky/max_patrol_squads = 2
alife/warfare/csky/max_patrol_time = 240
alife/warfare/csky/max_random_patrol_time = 180
alife/warfare/csky/max_random_patrols = 15
alife/warfare/csky/max_random_squad_count = 3
alife/warfare/csky/max_resurgence_wait_time = 120
alife/warfare/csky/max_smart_targets_per_base = 2
alife/warfare/csky/min_faction_respawn = 15
alife/warfare/csky/min_invasion_depart_time = 5
alife/warfare/csky/min_invasion_size = 1
alife/warfare/csky/min_patrol_rest_time = 60
alife/warfare/csky/min_patrol_squads = 1
alife/warfare/csky/min_patrol_time = 60
alife/warfare/csky/min_random_patrol_time = 30
alife/warfare/csky/min_random_squad_count = 1
alife/warfare/csky/min_resurgence_wait_time = 30
alife/warfare/csky/night_activity_chance = 50
alife/warfare/csky/offline_power_multiplier = 1
alife/warfare/csky/participate_in_warfare = true
alife/warfare/csky/patrol_hunt_chance = 50
alife/warfare/csky/random_patrols = false
alife/warfare/csky/random_spawn_entries = 1
alife/warfare/csky/random_squad_count = false
alife/warfare/csky/resource_count_modifier = 0
alife/warfare/csky/resource_priority = 5
alife/warfare/csky/spawn_on_new_game = true
alife/warfare/csky/target_faction_stronger_priority = 1
alife/warfare/csky/target_faction_weaker_priority = 0
alife/warfare/csky/target_on_same_level_priority = 100
alife/warfare/csky/target_resource_priority = 0
alife/warfare/csky/target_stronger_priority = 1
alife/warfare/csky/target_weaker_priority = 0
alife/warfare/csky/territory_priority = -5
alife/warfare/dolg/base_count_modifier = 0
alife/warfare/dolg/base_priority = 10
alife/warfare/dolg/expansion_aggression = 50
alife/warfare/dolg/flag_priority = 1
alife/warfare/dolg/ignore_empty_targets = false
alife/warfare/dolg/is_being_targeted_priority = 2
alife/warfare/dolg/keep_last_base = false
alife/warfare/dolg/linked_level_targeting = true
alife/warfare/dolg/lvl_bunker_a1_priority =
alife/warfare/dolg/lvl_collaider_priority =
alife/warfare/dolg/lvl_grimwood_priority =
alife/warfare/dolg/lvl_jupiter_priority = 0
alife/warfare/dolg/lvl_jupiter_underground_priority = 0
alife/warfare/dolg/lvl_k00_marsh_priority = 0
alife/warfare/dolg/lvl_k01_darkscape_priority = 0
alife/warfare/dolg/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/dolg/lvl_l01_escape_priority = 0
alife/warfare/dolg/lvl_l02_garbage_priority = 0
alife/warfare/dolg/lvl_l03_agroprom_priority = 0
alife/warfare/dolg/lvl_l04_darkvalley_priority = 0
alife/warfare/dolg/lvl_l05_bar_priority = 0
alife/warfare/dolg/lvl_l06_rostok_priority = 0
alife/warfare/dolg/lvl_l07_military_priority = 0
alife/warfare/dolg/lvl_l08_yantar_priority = 0
alife/warfare/dolg/lvl_l09_deadcity_priority = 0
alife/warfare/dolg/lvl_l10_limansk_priority = 0
alife/warfare/dolg/lvl_l10_radar_priority = 0
alife/warfare/dolg/lvl_l10_red_forest_priority = 0
alife/warfare/dolg/lvl_l11_hospital_priority = 0
alife/warfare/dolg/lvl_l11_pripyat_priority = 0
alife/warfare/dolg/lvl_l12_stancia_2_priority = 0
alife/warfare/dolg/lvl_l12_stancia_priority = 0
alife/warfare/dolg/lvl_l12u_control_monolith_priority = 0
alife/warfare/dolg/lvl_l12u_sarcofag_priority = 0
alife/warfare/dolg/lvl_l13_generators_priority = 0
alife/warfare/dolg/lvl_poselok_ug_priority =
alife/warfare/dolg/lvl_pripyat_priority = 0
alife/warfare/dolg/lvl_promzona_priority =
alife/warfare/dolg/lvl_zaton_priority = 0
alife/warfare/dolg/max_faction_respawn = 90
alife/warfare/dolg/max_invasion_depart_time = 30
alife/warfare/dolg/max_invasion_size = 2.5
alife/warfare/dolg/max_patrol_rest_time = 240
alife/warfare/dolg/max_patrol_squads = 2
alife/warfare/dolg/max_patrol_time = 240
alife/warfare/dolg/max_random_patrol_time = 180
alife/warfare/dolg/max_random_patrols = 15
alife/warfare/dolg/max_random_squad_count = 3
alife/warfare/dolg/max_resurgence_wait_time = 120
alife/warfare/dolg/max_smart_targets_per_base = 2
alife/warfare/dolg/min_faction_respawn = 15
alife/warfare/dolg/min_invasion_depart_time = 5
alife/warfare/dolg/min_invasion_size = 1
alife/warfare/dolg/min_patrol_rest_time = 60
alife/warfare/dolg/min_patrol_squads = 1
alife/warfare/dolg/min_patrol_time = 60
alife/warfare/dolg/min_random_patrol_time = 30
alife/warfare/dolg/min_random_squad_count = 1
alife/warfare/dolg/min_resurgence_wait_time = 30
alife/warfare/dolg/night_activity_chance = 50
alife/warfare/dolg/offline_power_multiplier = 1
alife/warfare/dolg/participate_in_warfare = true
alife/warfare/dolg/patrol_hunt_chance = 50
alife/warfare/dolg/random_patrols = false
alife/warfare/dolg/random_spawn_entries = 1
alife/warfare/dolg/random_squad_count = false
alife/warfare/dolg/resource_count_modifier = 0
alife/warfare/dolg/resource_priority = 5
alife/warfare/dolg/spawn_on_new_game = true
alife/warfare/dolg/target_faction_stronger_priority = 1
alife/warfare/dolg/target_faction_weaker_priority = 0
alife/warfare/dolg/target_on_same_level_priority = 100
alife/warfare/dolg/target_resource_priority = 0
alife/warfare/dolg/target_stronger_priority = 1
alife/warfare/dolg/target_weaker_priority = 0
alife/warfare/dolg/territory_priority = -5
alife/warfare/ecolog/base_count_modifier = 0
alife/warfare/ecolog/base_priority = 10
alife/warfare/ecolog/expansion_aggression = 50
alife/warfare/ecolog/flag_priority = 1
alife/warfare/ecolog/ignore_empty_targets = false
alife/warfare/ecolog/is_being_targeted_priority = 2
alife/warfare/ecolog/keep_last_base = false
alife/warfare/ecolog/linked_level_targeting = true
alife/warfare/ecolog/lvl_bunker_a1_priority =
alife/warfare/ecolog/lvl_collaider_priority =
alife/warfare/ecolog/lvl_grimwood_priority =
alife/warfare/ecolog/lvl_jupiter_priority = 0
alife/warfare/ecolog/lvl_jupiter_underground_priority = 0
alife/warfare/ecolog/lvl_k00_marsh_priority = 0
alife/warfare/ecolog/lvl_k01_darkscape_priority = 0
alife/warfare/ecolog/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/ecolog/lvl_l01_escape_priority = 0
alife/warfare/ecolog/lvl_l02_garbage_priority = 0
alife/warfare/ecolog/lvl_l03_agroprom_priority = 0
alife/warfare/ecolog/lvl_l04_darkvalley_priority = 0
alife/warfare/ecolog/lvl_l05_bar_priority = 0
alife/warfare/ecolog/lvl_l06_rostok_priority = 0
alife/warfare/ecolog/lvl_l07_military_priority = 0
alife/warfare/ecolog/lvl_l08_yantar_priority = 0
alife/warfare/ecolog/lvl_l09_deadcity_priority = 0
alife/warfare/ecolog/lvl_l10_limansk_priority = 0
alife/warfare/ecolog/lvl_l10_radar_priority = 0
alife/warfare/ecolog/lvl_l10_red_forest_priority = 0
alife/warfare/ecolog/lvl_l11_hospital_priority = 0
alife/warfare/ecolog/lvl_l11_pripyat_priority = 0
alife/warfare/ecolog/lvl_l12_stancia_2_priority = 0
alife/warfare/ecolog/lvl_l12_stancia_priority = 0
alife/warfare/ecolog/lvl_l12u_control_monolith_priority = 0
alife/warfare/ecolog/lvl_l12u_sarcofag_priority = 0
alife/warfare/ecolog/lvl_l13_generators_priority = 0
alife/warfare/ecolog/lvl_poselok_ug_priority =
alife/warfare/ecolog/lvl_pripyat_priority = 0
alife/warfare/ecolog/lvl_promzona_priority =
alife/warfare/ecolog/lvl_zaton_priority = 0
alife/warfare/ecolog/max_faction_respawn = 90
alife/warfare/ecolog/max_invasion_depart_time = 30
alife/warfare/ecolog/max_invasion_size = 2.5
alife/warfare/ecolog/max_patrol_rest_time = 240
alife/warfare/ecolog/max_patrol_squads = 2
alife/warfare/ecolog/max_patrol_time = 240
alife/warfare/ecolog/max_random_patrol_time = 180
alife/warfare/ecolog/max_random_patrols = 15
alife/warfare/ecolog/max_random_squad_count = 3
alife/warfare/ecolog/max_resurgence_wait_time = 120
alife/warfare/ecolog/max_smart_targets_per_base = 2
alife/warfare/ecolog/min_faction_respawn = 15
alife/warfare/ecolog/min_invasion_depart_time = 5
alife/warfare/ecolog/min_invasion_size = 1
alife/warfare/ecolog/min_patrol_rest_time = 60
alife/warfare/ecolog/min_patrol_squads = 1
alife/warfare/ecolog/min_patrol_time = 60
alife/warfare/ecolog/min_random_patrol_time = 30
alife/warfare/ecolog/min_random_squad_count = 1
alife/warfare/ecolog/min_resurgence_wait_time = 30
alife/warfare/ecolog/night_activity_chance = 50
alife/warfare/ecolog/offline_power_multiplier = 1
alife/warfare/ecolog/participate_in_warfare = true
alife/warfare/ecolog/patrol_hunt_chance = 50
alife/warfare/ecolog/random_patrols = false
alife/warfare/ecolog/random_spawn_entries = 1
alife/warfare/ecolog/random_squad_count = false
alife/warfare/ecolog/resource_count_modifier = 0
alife/warfare/ecolog/resource_priority = 5
alife/warfare/ecolog/spawn_on_new_game = true
alife/warfare/ecolog/target_faction_stronger_priority = 1
alife/warfare/ecolog/target_faction_weaker_priority = 0
alife/warfare/ecolog/target_on_same_level_priority = 100
alife/warfare/ecolog/target_resource_priority = 0
alife/warfare/ecolog/target_stronger_priority = 1
alife/warfare/ecolog/target_weaker_priority = 0
alife/warfare/ecolog/territory_priority = -5
alife/warfare/freedom/base_count_modifier = 0
alife/warfare/freedom/base_priority = 10
alife/warfare/freedom/expansion_aggression = 50
alife/warfare/freedom/flag_priority = 1
alife/warfare/freedom/ignore_empty_targets = false
alife/warfare/freedom/is_being_targeted_priority = 2
alife/warfare/freedom/keep_last_base = false
alife/warfare/freedom/linked_level_targeting = true
alife/warfare/freedom/lvl_bunker_a1_priority =
alife/warfare/freedom/lvl_collaider_priority =
alife/warfare/freedom/lvl_grimwood_priority =
alife/warfare/freedom/lvl_jupiter_priority = 0
alife/warfare/freedom/lvl_jupiter_underground_priority = 0
alife/warfare/freedom/lvl_k00_marsh_priority = 0
alife/warfare/freedom/lvl_k01_darkscape_priority = 0
alife/warfare/freedom/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/freedom/lvl_l01_escape_priority = 0
alife/warfare/freedom/lvl_l02_garbage_priority = 0
alife/warfare/freedom/lvl_l03_agroprom_priority = 0
alife/warfare/freedom/lvl_l04_darkvalley_priority = 0
alife/warfare/freedom/lvl_l05_bar_priority = 0
alife/warfare/freedom/lvl_l06_rostok_priority = 0
alife/warfare/freedom/lvl_l07_military_priority = 0
alife/warfare/freedom/lvl_l08_yantar_priority = 0
alife/warfare/freedom/lvl_l09_deadcity_priority = 0
alife/warfare/freedom/lvl_l10_limansk_priority = 0
alife/warfare/freedom/lvl_l10_radar_priority = 0
alife/warfare/freedom/lvl_l10_red_forest_priority = 0
alife/warfare/freedom/lvl_l11_hospital_priority = 0
alife/warfare/freedom/lvl_l11_pripyat_priority = 0
alife/warfare/freedom/lvl_l12_stancia_2_priority = 0
alife/warfare/freedom/lvl_l12_stancia_priority = 0
alife/warfare/freedom/lvl_l12u_control_monolith_priority = 0
alife/warfare/freedom/lvl_l12u_sarcofag_priority = 0
alife/warfare/freedom/lvl_l13_generators_priority = 0
alife/warfare/freedom/lvl_poselok_ug_priority =
alife/warfare/freedom/lvl_pripyat_priority = 0
alife/warfare/freedom/lvl_promzona_priority =
alife/warfare/freedom/lvl_zaton_priority = 0
alife/warfare/freedom/max_faction_respawn = 90
alife/warfare/freedom/max_invasion_depart_time = 30
alife/warfare/freedom/max_invasion_size = 2.5
alife/warfare/freedom/max_patrol_rest_time = 240
alife/warfare/freedom/max_patrol_squads = 2
alife/warfare/freedom/max_patrol_time = 240
alife/warfare/freedom/max_random_patrol_time = 180
alife/warfare/freedom/max_random_patrols = 15
alife/warfare/freedom/max_random_squad_count = 3
alife/warfare/freedom/max_resurgence_wait_time = 120
alife/warfare/freedom/max_smart_targets_per_base = 2
alife/warfare/freedom/min_faction_respawn = 15
alife/warfare/freedom/min_invasion_depart_time = 5
alife/warfare/freedom/min_invasion_size = 1
alife/warfare/freedom/min_patrol_rest_time = 60
alife/warfare/freedom/min_patrol_squads = 1
alife/warfare/freedom/min_patrol_time = 60
alife/warfare/freedom/min_random_patrol_time = 30
alife/warfare/freedom/min_random_squad_count = 1
alife/warfare/freedom/min_resurgence_wait_time = 30
alife/warfare/freedom/night_activity_chance = 50
alife/warfare/freedom/offline_power_multiplier = 1
alife/warfare/freedom/participate_in_warfare = true
alife/warfare/freedom/patrol_hunt_chance = 50
alife/warfare/freedom/random_patrols = false
alife/warfare/freedom/random_spawn_entries = 1
alife/warfare/freedom/random_squad_count = false
alife/warfare/freedom/resource_count_modifier = 0
alife/warfare/freedom/resource_priority = 5
alife/warfare/freedom/spawn_on_new_game = true
alife/warfare/freedom/target_faction_stronger_priority = 1
alife/warfare/freedom/target_faction_weaker_priority = 0
alife/warfare/freedom/target_on_same_level_priority = 100
alife/warfare/freedom/target_resource_priority = 0
alife/warfare/freedom/target_stronger_priority = 1
alife/warfare/freedom/target_weaker_priority = 0
alife/warfare/freedom/territory_priority = -5
alife/warfare/general/actor_influence_weight = 250
alife/warfare/general/actor_support_enemy_rank_weight = 0
alife/warfare/general/actor_support_reward_influence = 0.2
alife/warfare/general/actor_support_reward_money = 500
alife/warfare/general/advanced_squad_price = 10000
alife/warfare/general/all_out_war = false
alife/warfare/general/auto_capture = true
alife/warfare/general/auto_capture_max_distance = 50
alife/warfare/general/auto_capture_wait_time = 15
alife/warfare/general/debug_logging = false
alife/warfare/general/disable_smart_pop_cap = false
alife/warfare/general/enable_mutant_offline_combat = true
alife/warfare/general/enemy_base_boost = 0
alife/warfare/general/enemy_new_game_bonus = false
alife/warfare/general/enemy_resource_boost = 0
alife/warfare/general/fog_of_war = true
alife/warfare/general/fog_of_war_distance = 100
alife/warfare/general/heli_price = 75000
alife/warfare/general/hide_smarts = false
alife/warfare/general/hide_underground_smarts = true
alife/warfare/general/hide_unfriendly_squads = true
alife/warfare/general/monster_max_faction_respawn = 30
alife/warfare/general/monster_max_squads_per_level = 5
alife/warfare/general/monster_min_faction_respawn = 5
alife/warfare/general/novice_squad_price = 1000
alife/warfare/general/purge_zone_on_emission = false
alife/warfare/general/purge_zone_percentage = 50
alife/warfare/general/random_monster_chance = 50
alife/warfare/general/random_stalker_chance = 50
alife/warfare/general/random_starting_character = false
alife/warfare/general/random_starting_locations = false
alife/warfare/general/veteran_squad_price = 50000
alife/warfare/general/zombies_act_as_faction = false
alife/warfare/greh/base_count_modifier = 0
alife/warfare/greh/base_priority = 10
alife/warfare/greh/expansion_aggression = 50
alife/warfare/greh/flag_priority = 1
alife/warfare/greh/ignore_empty_targets = false
alife/warfare/greh/is_being_targeted_priority = 2
alife/warfare/greh/keep_last_base = false
alife/warfare/greh/linked_level_targeting = true
alife/warfare/greh/lvl_bunker_a1_priority =
alife/warfare/greh/lvl_collaider_priority =
alife/warfare/greh/lvl_grimwood_priority =
alife/warfare/greh/lvl_jupiter_priority = 0
alife/warfare/greh/lvl_jupiter_underground_priority = 0
alife/warfare/greh/lvl_k00_marsh_priority = 0
alife/warfare/greh/lvl_k01_darkscape_priority = 0
alife/warfare/greh/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/greh/lvl_l01_escape_priority = 0
alife/warfare/greh/lvl_l02_garbage_priority = 0
alife/warfare/greh/lvl_l03_agroprom_priority = 0
alife/warfare/greh/lvl_l04_darkvalley_priority = 0
alife/warfare/greh/lvl_l05_bar_priority = 0
alife/warfare/greh/lvl_l06_rostok_priority = 0
alife/warfare/greh/lvl_l07_military_priority = 0
alife/warfare/greh/lvl_l08_yantar_priority = 0
alife/warfare/greh/lvl_l09_deadcity_priority = 0
alife/warfare/greh/lvl_l10_limansk_priority = 0
alife/warfare/greh/lvl_l10_radar_priority = 0
alife/warfare/greh/lvl_l10_red_forest_priority = 0
alife/warfare/greh/lvl_l11_hospital_priority = 0
alife/warfare/greh/lvl_l11_pripyat_priority = 0
alife/warfare/greh/lvl_l12_stancia_2_priority = 0
alife/warfare/greh/lvl_l12_stancia_priority = 0
alife/warfare/greh/lvl_l12u_control_monolith_priority = 0
alife/warfare/greh/lvl_l12u_sarcofag_priority = 0
alife/warfare/greh/lvl_l13_generators_priority = 0
alife/warfare/greh/lvl_poselok_ug_priority =
alife/warfare/greh/lvl_pripyat_priority = 0
alife/warfare/greh/lvl_promzona_priority =
alife/warfare/greh/lvl_zaton_priority = 0
alife/warfare/greh/max_faction_respawn = 90
alife/warfare/greh/max_invasion_depart_time = 30
alife/warfare/greh/max_invasion_size = 2.5
alife/warfare/greh/max_patrol_rest_time = 240
alife/warfare/greh/max_patrol_squads = 2
alife/warfare/greh/max_patrol_time = 240
alife/warfare/greh/max_random_patrol_time = 180
alife/warfare/greh/max_random_patrols = 15
alife/warfare/greh/max_random_squad_count = 3
alife/warfare/greh/max_resurgence_wait_time = 120
alife/warfare/greh/max_smart_targets_per_base = 2
alife/warfare/greh/min_faction_respawn = 15
alife/warfare/greh/min_invasion_depart_time = 5
alife/warfare/greh/min_invasion_size = 1
alife/warfare/greh/min_patrol_rest_time = 60
alife/warfare/greh/min_patrol_squads = 1
alife/warfare/greh/min_patrol_time = 60
alife/warfare/greh/min_random_patrol_time = 30
alife/warfare/greh/min_random_squad_count = 1
alife/warfare/greh/min_resurgence_wait_time = 30
alife/warfare/greh/night_activity_chance = 50
alife/warfare/greh/offline_power_multiplier = 1
alife/warfare/greh/participate_in_warfare = true
alife/warfare/greh/patrol_hunt_chance = 50
alife/warfare/greh/random_patrols = false
alife/warfare/greh/random_spawn_entries = 1
alife/warfare/greh/random_squad_count = false
alife/warfare/greh/resource_count_modifier = 0
alife/warfare/greh/resource_priority = 5
alife/warfare/greh/spawn_on_new_game = true
alife/warfare/greh/target_faction_stronger_priority = 1
alife/warfare/greh/target_faction_weaker_priority = 0
alife/warfare/greh/target_on_same_level_priority = 100
alife/warfare/greh/target_resource_priority = 0
alife/warfare/greh/target_stronger_priority = 1
alife/warfare/greh/target_weaker_priority = 0
alife/warfare/greh/territory_priority = -5
alife/warfare/isg/base_count_modifier = 0
alife/warfare/isg/base_priority = 10
alife/warfare/isg/expansion_aggression = 50
alife/warfare/isg/flag_priority = 1
alife/warfare/isg/ignore_empty_targets = false
alife/warfare/isg/is_being_targeted_priority = 2
alife/warfare/isg/keep_last_base = false
alife/warfare/isg/linked_level_targeting = true
alife/warfare/isg/lvl_bunker_a1_priority =
alife/warfare/isg/lvl_collaider_priority =
alife/warfare/isg/lvl_grimwood_priority =
alife/warfare/isg/lvl_jupiter_priority = 0
alife/warfare/isg/lvl_jupiter_underground_priority = 0
alife/warfare/isg/lvl_k00_marsh_priority = 0
alife/warfare/isg/lvl_k01_darkscape_priority = 0
alife/warfare/isg/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/isg/lvl_l01_escape_priority = 0
alife/warfare/isg/lvl_l02_garbage_priority = 0
alife/warfare/isg/lvl_l03_agroprom_priority = 0
alife/warfare/isg/lvl_l04_darkvalley_priority = 0
alife/warfare/isg/lvl_l05_bar_priority = 0
alife/warfare/isg/lvl_l06_rostok_priority = 0
alife/warfare/isg/lvl_l07_military_priority = 0
alife/warfare/isg/lvl_l08_yantar_priority = 0
alife/warfare/isg/lvl_l09_deadcity_priority = 0
alife/warfare/isg/lvl_l10_limansk_priority = 0
alife/warfare/isg/lvl_l10_radar_priority = 0
alife/warfare/isg/lvl_l10_red_forest_priority = 0
alife/warfare/isg/lvl_l11_hospital_priority = 0
alife/warfare/isg/lvl_l11_pripyat_priority = 0
alife/warfare/isg/lvl_l12_stancia_2_priority = 0
alife/warfare/isg/lvl_l12_stancia_priority = 0
alife/warfare/isg/lvl_l12u_control_monolith_priority = 0
alife/warfare/isg/lvl_l12u_sarcofag_priority = 0
alife/warfare/isg/lvl_l13_generators_priority = 0
alife/warfare/isg/lvl_poselok_ug_priority =
alife/warfare/isg/lvl_pripyat_priority = 0
alife/warfare/isg/lvl_promzona_priority =
alife/warfare/isg/lvl_zaton_priority = 0
alife/warfare/isg/max_faction_respawn = 90
alife/warfare/isg/max_invasion_depart_time = 30
alife/warfare/isg/max_invasion_size = 2.5
alife/warfare/isg/max_patrol_rest_time = 240
alife/warfare/isg/max_patrol_squads = 2
alife/warfare/isg/max_patrol_time = 240
alife/warfare/isg/max_random_patrol_time = 180
alife/warfare/isg/max_random_patrols = 15
alife/warfare/isg/max_random_squad_count = 3
alife/warfare/isg/max_resurgence_wait_time = 120
alife/warfare/isg/max_smart_targets_per_base = 2
alife/warfare/isg/min_faction_respawn = 15
alife/warfare/isg/min_invasion_depart_time = 5
alife/warfare/isg/min_invasion_size = 1
alife/warfare/isg/min_patrol_rest_time = 60
alife/warfare/isg/min_patrol_squads = 1
alife/warfare/isg/min_patrol_time = 60
alife/warfare/isg/min_random_patrol_time = 30
alife/warfare/isg/min_random_squad_count = 1
alife/warfare/isg/min_resurgence_wait_time = 30
alife/warfare/isg/night_activity_chance = 50
alife/warfare/isg/offline_power_multiplier = 1
alife/warfare/isg/participate_in_warfare = true
alife/warfare/isg/patrol_hunt_chance = 50
alife/warfare/isg/random_patrols = false
alife/warfare/isg/random_spawn_entries = 1
alife/warfare/isg/random_squad_count = false
alife/warfare/isg/resource_count_modifier = 0
alife/warfare/isg/resource_priority = 5
alife/warfare/isg/spawn_on_new_game = true
alife/warfare/isg/target_faction_stronger_priority = 1
alife/warfare/isg/target_faction_weaker_priority = 0
alife/warfare/isg/target_on_same_level_priority = 100
alife/warfare/isg/target_resource_priority = 0
alife/warfare/isg/target_stronger_priority = 1
alife/warfare/isg/target_weaker_priority = 0
alife/warfare/isg/territory_priority = -5
alife/warfare/killer/base_count_modifier = 0
alife/warfare/killer/base_priority = 10
alife/warfare/killer/expansion_aggression = 50
alife/warfare/killer/flag_priority = 1
alife/warfare/killer/ignore_empty_targets = false
alife/warfare/killer/is_being_targeted_priority = 2
alife/warfare/killer/keep_last_base = false
alife/warfare/killer/linked_level_targeting = true
alife/warfare/killer/lvl_bunker_a1_priority =
alife/warfare/killer/lvl_collaider_priority =
alife/warfare/killer/lvl_grimwood_priority =
alife/warfare/killer/lvl_jupiter_priority = 0
alife/warfare/killer/lvl_jupiter_underground_priority = 0
alife/warfare/killer/lvl_k00_marsh_priority = 0
alife/warfare/killer/lvl_k01_darkscape_priority = 0
alife/warfare/killer/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/killer/lvl_l01_escape_priority = 0
alife/warfare/killer/lvl_l02_garbage_priority = 0
alife/warfare/killer/lvl_l03_agroprom_priority = 0
alife/warfare/killer/lvl_l04_darkvalley_priority = 0
alife/warfare/killer/lvl_l05_bar_priority = 0
alife/warfare/killer/lvl_l06_rostok_priority = 0
alife/warfare/killer/lvl_l07_military_priority = 0
alife/warfare/killer/lvl_l08_yantar_priority = 0
alife/warfare/killer/lvl_l09_deadcity_priority = 0
alife/warfare/killer/lvl_l10_limansk_priority = 0
alife/warfare/killer/lvl_l10_radar_priority = 0
alife/warfare/killer/lvl_l10_red_forest_priority = 0
alife/warfare/killer/lvl_l11_hospital_priority = 0
alife/warfare/killer/lvl_l11_pripyat_priority = 0
alife/warfare/killer/lvl_l12_stancia_2_priority = 0
alife/warfare/killer/lvl_l12_stancia_priority = 0
alife/warfare/killer/lvl_l12u_control_monolith_priority = 0
alife/warfare/killer/lvl_l12u_sarcofag_priority = 0
alife/warfare/killer/lvl_l13_generators_priority = 0
alife/warfare/killer/lvl_poselok_ug_priority =
alife/warfare/killer/lvl_pripyat_priority = 0
alife/warfare/killer/lvl_promzona_priority =
alife/warfare/killer/lvl_zaton_priority = 0
alife/warfare/killer/max_faction_respawn = 90
alife/warfare/killer/max_invasion_depart_time = 30
alife/warfare/killer/max_invasion_size = 2.5
alife/warfare/killer/max_patrol_rest_time = 240
alife/warfare/killer/max_patrol_squads = 2
alife/warfare/killer/max_patrol_time = 240
alife/warfare/killer/max_random_patrol_time = 180
alife/warfare/killer/max_random_patrols = 15
alife/warfare/killer/max_random_squad_count = 3
alife/warfare/killer/max_resurgence_wait_time = 120
alife/warfare/killer/max_smart_targets_per_base = 2
alife/warfare/killer/min_faction_respawn = 15
alife/warfare/killer/min_invasion_depart_time = 5
alife/warfare/killer/min_invasion_size = 1
alife/warfare/killer/min_patrol_rest_time = 60
alife/warfare/killer/min_patrol_squads = 1
alife/warfare/killer/min_patrol_time = 60
alife/warfare/killer/min_random_patrol_time = 30
alife/warfare/killer/min_random_squad_count = 1
alife/warfare/killer/min_resurgence_wait_time = 30
alife/warfare/killer/night_activity_chance = 50
alife/warfare/killer/offline_power_multiplier = 1
alife/warfare/killer/participate_in_warfare = true
alife/warfare/killer/patrol_hunt_chance = 50
alife/warfare/killer/random_patrols = false
alife/warfare/killer/random_spawn_entries = 1
alife/warfare/killer/random_squad_count = false
alife/warfare/killer/resource_count_modifier = 0
alife/warfare/killer/resource_priority = 5
alife/warfare/killer/spawn_on_new_game = true
alife/warfare/killer/target_faction_stronger_priority = 1
alife/warfare/killer/target_faction_weaker_priority = 0
alife/warfare/killer/target_on_same_level_priority = 100
alife/warfare/killer/target_resource_priority = 0
alife/warfare/killer/target_stronger_priority = 1
alife/warfare/killer/target_weaker_priority = 0
alife/warfare/killer/territory_priority = -5
alife/warfare/monolith/base_count_modifier = 0
alife/warfare/monolith/base_priority = 10
alife/warfare/monolith/expansion_aggression = 50
alife/warfare/monolith/flag_priority = 1
alife/warfare/monolith/ignore_empty_targets = false
alife/warfare/monolith/is_being_targeted_priority = 2
alife/warfare/monolith/keep_last_base = false
alife/warfare/monolith/linked_level_targeting = true
alife/warfare/monolith/lvl_bunker_a1_priority =
alife/warfare/monolith/lvl_collaider_priority =
alife/warfare/monolith/lvl_grimwood_priority =
alife/warfare/monolith/lvl_jupiter_priority = 0
alife/warfare/monolith/lvl_jupiter_underground_priority = 0
alife/warfare/monolith/lvl_k00_marsh_priority = 0
alife/warfare/monolith/lvl_k01_darkscape_priority = 0
alife/warfare/monolith/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/monolith/lvl_l01_escape_priority = 0
alife/warfare/monolith/lvl_l02_garbage_priority = 0
alife/warfare/monolith/lvl_l03_agroprom_priority = 0
alife/warfare/monolith/lvl_l04_darkvalley_priority = 0
alife/warfare/monolith/lvl_l05_bar_priority = 0
alife/warfare/monolith/lvl_l06_rostok_priority = 0
alife/warfare/monolith/lvl_l07_military_priority = 0
alife/warfare/monolith/lvl_l08_yantar_priority = 0
alife/warfare/monolith/lvl_l09_deadcity_priority = 0
alife/warfare/monolith/lvl_l10_limansk_priority = 0
alife/warfare/monolith/lvl_l10_radar_priority = 0
alife/warfare/monolith/lvl_l10_red_forest_priority = 0
alife/warfare/monolith/lvl_l11_hospital_priority = 0
alife/warfare/monolith/lvl_l11_pripyat_priority = 0
alife/warfare/monolith/lvl_l12_stancia_2_priority = 0
alife/warfare/monolith/lvl_l12_stancia_priority = 0
alife/warfare/monolith/lvl_l12u_control_monolith_priority = 0
alife/warfare/monolith/lvl_l12u_sarcofag_priority = 0
alife/warfare/monolith/lvl_l13_generators_priority = 0
alife/warfare/monolith/lvl_poselok_ug_priority =
alife/warfare/monolith/lvl_pripyat_priority = 0
alife/warfare/monolith/lvl_promzona_priority =
alife/warfare/monolith/lvl_zaton_priority = 0
alife/warfare/monolith/max_faction_respawn = 90
alife/warfare/monolith/max_invasion_depart_time = 30
alife/warfare/monolith/max_invasion_size = 2.5
alife/warfare/monolith/max_patrol_rest_time = 240
alife/warfare/monolith/max_patrol_squads = 2
alife/warfare/monolith/max_patrol_time = 240
alife/warfare/monolith/max_random_patrol_time = 180
alife/warfare/monolith/max_random_patrols = 15
alife/warfare/monolith/max_random_squad_count = 3
alife/warfare/monolith/max_resurgence_wait_time = 120
alife/warfare/monolith/max_smart_targets_per_base = 2
alife/warfare/monolith/min_faction_respawn = 15
alife/warfare/monolith/min_invasion_depart_time = 5
alife/warfare/monolith/min_invasion_size = 1
alife/warfare/monolith/min_patrol_rest_time = 60
alife/warfare/monolith/min_patrol_squads = 1
alife/warfare/monolith/min_patrol_time = 60
alife/warfare/monolith/min_random_patrol_time = 30
alife/warfare/monolith/min_random_squad_count = 1
alife/warfare/monolith/min_resurgence_wait_time = 30
alife/warfare/monolith/night_activity_chance = 50
alife/warfare/monolith/offline_power_multiplier = 1
alife/warfare/monolith/participate_in_warfare = true
alife/warfare/monolith/patrol_hunt_chance = 50
alife/warfare/monolith/random_patrols = false
alife/warfare/monolith/random_spawn_entries = 1
alife/warfare/monolith/random_squad_count = false
alife/warfare/monolith/resource_count_modifier = 0
alife/warfare/monolith/resource_priority = 5
alife/warfare/monolith/spawn_on_new_game = true
alife/warfare/monolith/target_faction_stronger_priority = 1
alife/warfare/monolith/target_faction_weaker_priority = 0
alife/warfare/monolith/target_on_same_level_priority = 100
alife/warfare/monolith/target_resource_priority = 0
alife/warfare/monolith/target_stronger_priority = 1
alife/warfare/monolith/target_weaker_priority = 0
alife/warfare/monolith/territory_priority = -5
alife/warfare/renegade/base_count_modifier = 0
alife/warfare/renegade/base_priority = 10
alife/warfare/renegade/expansion_aggression = 50
alife/warfare/renegade/flag_priority = 1
alife/warfare/renegade/ignore_empty_targets = false
alife/warfare/renegade/is_being_targeted_priority = 2
alife/warfare/renegade/keep_last_base = false
alife/warfare/renegade/linked_level_targeting = true
alife/warfare/renegade/lvl_bunker_a1_priority =
alife/warfare/renegade/lvl_collaider_priority =
alife/warfare/renegade/lvl_grimwood_priority =
alife/warfare/renegade/lvl_jupiter_priority = 0
alife/warfare/renegade/lvl_jupiter_underground_priority = 0
alife/warfare/renegade/lvl_k00_marsh_priority = 0
alife/warfare/renegade/lvl_k01_darkscape_priority = 0
alife/warfare/renegade/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/renegade/lvl_l01_escape_priority = 0
alife/warfare/renegade/lvl_l02_garbage_priority = 0
alife/warfare/renegade/lvl_l03_agroprom_priority = 0
alife/warfare/renegade/lvl_l04_darkvalley_priority = 0
alife/warfare/renegade/lvl_l05_bar_priority = 0
alife/warfare/renegade/lvl_l06_rostok_priority = 0
alife/warfare/renegade/lvl_l07_military_priority = 0
alife/warfare/renegade/lvl_l08_yantar_priority = 0
alife/warfare/renegade/lvl_l09_deadcity_priority = 0
alife/warfare/renegade/lvl_l10_limansk_priority = 0
alife/warfare/renegade/lvl_l10_radar_priority = 0
alife/warfare/renegade/lvl_l10_red_forest_priority = 0
alife/warfare/renegade/lvl_l11_hospital_priority = 0
alife/warfare/renegade/lvl_l11_pripyat_priority = 0
alife/warfare/renegade/lvl_l12_stancia_2_priority = 0
alife/warfare/renegade/lvl_l12_stancia_priority = 0
alife/warfare/renegade/lvl_l12u_control_monolith_priority = 0
alife/warfare/renegade/lvl_l12u_sarcofag_priority = 0
alife/warfare/renegade/lvl_l13_generators_priority = 0
alife/warfare/renegade/lvl_poselok_ug_priority =
alife/warfare/renegade/lvl_pripyat_priority = 0
alife/warfare/renegade/lvl_promzona_priority =
alife/warfare/renegade/lvl_zaton_priority = 0
alife/warfare/renegade/max_faction_respawn = 90
alife/warfare/renegade/max_invasion_depart_time = 30
alife/warfare/renegade/max_invasion_size = 2.5
alife/warfare/renegade/max_patrol_rest_time = 240
alife/warfare/renegade/max_patrol_squads = 2
alife/warfare/renegade/max_patrol_time = 240
alife/warfare/renegade/max_random_patrol_time = 180
alife/warfare/renegade/max_random_patrols = 15
alife/warfare/renegade/max_random_squad_count = 3
alife/warfare/renegade/max_resurgence_wait_time = 120
alife/warfare/renegade/max_smart_targets_per_base = 2
alife/warfare/renegade/min_faction_respawn = 15
alife/warfare/renegade/min_invasion_depart_time = 5
alife/warfare/renegade/min_invasion_size = 1
alife/warfare/renegade/min_patrol_rest_time = 60
alife/warfare/renegade/min_patrol_squads = 1
alife/warfare/renegade/min_patrol_time = 60
alife/warfare/renegade/min_random_patrol_time = 30
alife/warfare/renegade/min_random_squad_count = 1
alife/warfare/renegade/min_resurgence_wait_time = 30
alife/warfare/renegade/night_activity_chance = 50
alife/warfare/renegade/offline_power_multiplier = 1
alife/warfare/renegade/participate_in_warfare = true
alife/warfare/renegade/patrol_hunt_chance = 50
alife/warfare/renegade/random_patrols = false
alife/warfare/renegade/random_spawn_entries = 1
alife/warfare/renegade/random_squad_count = false
alife/warfare/renegade/resource_count_modifier = 0
alife/warfare/renegade/resource_priority = 5
alife/warfare/renegade/spawn_on_new_game = true
alife/warfare/renegade/target_faction_stronger_priority = 1
alife/warfare/renegade/target_faction_weaker_priority = 0
alife/warfare/renegade/target_on_same_level_priority = 100
alife/warfare/renegade/target_resource_priority = 0
alife/warfare/renegade/target_stronger_priority = 1
alife/warfare/renegade/target_weaker_priority = 0
alife/warfare/renegade/territory_priority = -5
alife/warfare/stalker/base_count_modifier = 0
alife/warfare/stalker/base_priority = 10
alife/warfare/stalker/expansion_aggression = 50
alife/warfare/stalker/flag_priority = 1
alife/warfare/stalker/ignore_empty_targets = false
alife/warfare/stalker/is_being_targeted_priority = 2
alife/warfare/stalker/keep_last_base = false
alife/warfare/stalker/linked_level_targeting = true
alife/warfare/stalker/lvl_bunker_a1_priority =
alife/warfare/stalker/lvl_collaider_priority =
alife/warfare/stalker/lvl_grimwood_priority =
alife/warfare/stalker/lvl_jupiter_priority = 0
alife/warfare/stalker/lvl_jupiter_underground_priority = 0
alife/warfare/stalker/lvl_k00_marsh_priority = 0
alife/warfare/stalker/lvl_k01_darkscape_priority = 0
alife/warfare/stalker/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/stalker/lvl_l01_escape_priority = 0
alife/warfare/stalker/lvl_l02_garbage_priority = 0
alife/warfare/stalker/lvl_l03_agroprom_priority = 0
alife/warfare/stalker/lvl_l04_darkvalley_priority = 0
alife/warfare/stalker/lvl_l05_bar_priority = 0
alife/warfare/stalker/lvl_l06_rostok_priority = 0
alife/warfare/stalker/lvl_l07_military_priority = 0
alife/warfare/stalker/lvl_l08_yantar_priority = 0
alife/warfare/stalker/lvl_l09_deadcity_priority = 0
alife/warfare/stalker/lvl_l10_limansk_priority = 0
alife/warfare/stalker/lvl_l10_radar_priority = 0
alife/warfare/stalker/lvl_l10_red_forest_priority = 0
alife/warfare/stalker/lvl_l11_hospital_priority = 0
alife/warfare/stalker/lvl_l11_pripyat_priority = 0
alife/warfare/stalker/lvl_l12_stancia_2_priority = 0
alife/warfare/stalker/lvl_l12_stancia_priority = 0
alife/warfare/stalker/lvl_l12u_control_monolith_priority = 0
alife/warfare/stalker/lvl_l12u_sarcofag_priority = 0
alife/warfare/stalker/lvl_l13_generators_priority = 0
alife/warfare/stalker/lvl_poselok_ug_priority =
alife/warfare/stalker/lvl_pripyat_priority = 0
alife/warfare/stalker/lvl_promzona_priority =
alife/warfare/stalker/lvl_zaton_priority = 0
alife/warfare/stalker/max_faction_respawn = 90
alife/warfare/stalker/max_invasion_depart_time = 30
alife/warfare/stalker/max_invasion_size = 2.5
alife/warfare/stalker/max_patrol_rest_time = 240
alife/warfare/stalker/max_patrol_squads = 2
alife/warfare/stalker/max_patrol_time = 240
alife/warfare/stalker/max_random_patrol_time = 180
alife/warfare/stalker/max_random_patrols = 15
alife/warfare/stalker/max_random_squad_count = 3
alife/warfare/stalker/max_resurgence_wait_time = 120
alife/warfare/stalker/max_smart_targets_per_base = 2
alife/warfare/stalker/min_faction_respawn = 15
alife/warfare/stalker/min_invasion_depart_time = 5
alife/warfare/stalker/min_invasion_size = 1
alife/warfare/stalker/min_patrol_rest_time = 60
alife/warfare/stalker/min_patrol_squads = 1
alife/warfare/stalker/min_patrol_time = 60
alife/warfare/stalker/min_random_patrol_time = 30
alife/warfare/stalker/min_random_squad_count = 1
alife/warfare/stalker/min_resurgence_wait_time = 30
alife/warfare/stalker/night_activity_chance = 50
alife/warfare/stalker/offline_power_multiplier = 1
alife/warfare/stalker/participate_in_warfare = true
alife/warfare/stalker/patrol_hunt_chance = 50
alife/warfare/stalker/random_patrols = false
alife/warfare/stalker/random_spawn_entries = 1
alife/warfare/stalker/random_squad_count = false
alife/warfare/stalker/resource_count_modifier = 0
alife/warfare/stalker/resource_priority = 5
alife/warfare/stalker/spawn_on_new_game = true
alife/warfare/stalker/target_faction_stronger_priority = 1
alife/warfare/stalker/target_faction_weaker_priority = 0
alife/warfare/stalker/target_on_same_level_priority = 100
alife/warfare/stalker/target_resource_priority = 0
alife/warfare/stalker/target_stronger_priority = 1
alife/warfare/stalker/target_weaker_priority = 0
alife/warfare/stalker/territory_priority = -5
alife/warfare/zombied/base_count_modifier = 0
alife/warfare/zombied/base_priority = 10
alife/warfare/zombied/expansion_aggression = 50
alife/warfare/zombied/flag_priority = 1
alife/warfare/zombied/ignore_empty_targets = false
alife/warfare/zombied/is_being_targeted_priority = 2
alife/warfare/zombied/keep_last_base = false
alife/warfare/zombied/linked_level_targeting = true
alife/warfare/zombied/lvl_bunker_a1_priority =
alife/warfare/zombied/lvl_collaider_priority =
alife/warfare/zombied/lvl_grimwood_priority =
alife/warfare/zombied/lvl_jupiter_priority = 0
alife/warfare/zombied/lvl_jupiter_underground_priority = 0
alife/warfare/zombied/lvl_k00_marsh_priority = 0
alife/warfare/zombied/lvl_k01_darkscape_priority = 0
alife/warfare/zombied/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/zombied/lvl_l01_escape_priority = 0
alife/warfare/zombied/lvl_l02_garbage_priority = 0
alife/warfare/zombied/lvl_l03_agroprom_priority = 0
alife/warfare/zombied/lvl_l04_darkvalley_priority = 0
alife/warfare/zombied/lvl_l05_bar_priority = 0
alife/warfare/zombied/lvl_l06_rostok_priority = 0
alife/warfare/zombied/lvl_l07_military_priority = 0
alife/warfare/zombied/lvl_l08_yantar_priority = 0
alife/warfare/zombied/lvl_l09_deadcity_priority = 0
alife/warfare/zombied/lvl_l10_limansk_priority = 0
alife/warfare/zombied/lvl_l10_radar_priority = 0
alife/warfare/zombied/lvl_l10_red_forest_priority = 0
alife/warfare/zombied/lvl_l11_hospital_priority = 0
alife/warfare/zombied/lvl_l11_pripyat_priority = 0
alife/warfare/zombied/lvl_l12_stancia_2_priority = 0
alife/warfare/zombied/lvl_l12_stancia_priority = 0
alife/warfare/zombied/lvl_l12u_control_monolith_priority = 0
alife/warfare/zombied/lvl_l12u_sarcofag_priority = 0
alife/warfare/zombied/lvl_l13_generators_priority = 0
alife/warfare/zombied/lvl_poselok_ug_priority =
alife/warfare/zombied/lvl_pripyat_priority = 0
alife/warfare/zombied/lvl_promzona_priority =
alife/warfare/zombied/lvl_zaton_priority = 0
alife/warfare/zombied/max_faction_respawn = 90
alife/warfare/zombied/max_invasion_depart_time = 30
alife/warfare/zombied/max_invasion_size = 2.5
alife/warfare/zombied/max_patrol_rest_time = 240
alife/warfare/zombied/max_patrol_squads = 2
alife/warfare/zombied/max_patrol_time = 240
alife/warfare/zombied/max_random_patrol_time = 180
alife/warfare/zombied/max_random_patrols = 15
alife/warfare/zombied/max_random_squad_count = 3
alife/warfare/zombied/max_resurgence_wait_time = 120
alife/warfare/zombied/max_smart_targets_per_base = 2
alife/warfare/zombied/min_faction_respawn = 15
alife/warfare/zombied/min_invasion_depart_time = 5
alife/warfare/zombied/min_invasion_size = 1
alife/warfare/zombied/min_patrol_rest_time = 60
alife/warfare/zombied/min_patrol_squads = 1
alife/warfare/zombied/min_patrol_time = 60
alife/warfare/zombied/min_random_patrol_time = 30
alife/warfare/zombied/min_random_squad_count = 1
alife/warfare/zombied/min_resurgence_wait_time = 30
alife/warfare/zombied/night_activity_chance = 50
alife/warfare/zombied/offline_power_multiplier = 1
alife/warfare/zombied/participate_in_warfare = true
alife/warfare/zombied/patrol_hunt_chance = 50
alife/warfare/zombied/random_patrols = false
alife/warfare/zombied/random_spawn_entries = 1
alife/warfare/zombied/random_squad_count = false
alife/warfare/zombied/resource_count_modifier = 0
alife/warfare/zombied/resource_priority = 5
alife/warfare/zombied/spawn_on_new_game = true
alife/warfare/zombied/target_faction_stronger_priority = 1
alife/warfare/zombied/target_faction_weaker_priority = 0
alife/warfare/zombied/target_on_same_level_priority = 100
alife/warfare/zombied/target_resource_priority = 0
alife/warfare/zombied/target_stronger_priority = 1
alife/warfare/zombied/target_weaker_priority = 0
alife/warfare/zombied/territory_priority = -5
control/general/aim_toggle = false
control/general/crouch_toggle = true
control/general/disassembly_warning = true
control/general/mouse_sens = 0.071
control/general/pickup_mode = false
control/general/simple_pda_mode = true
control/general/sprint_toggle = false
control/general/walk_toggle = true
gameplay/backpack_travel/on_combat = false
gameplay/backpack_travel/on_damage = false
gameplay/backpack_travel/on_emission = false
gameplay/backpack_travel/on_overweight = false
gameplay/backpack_travel/state = true
gameplay/backpack_travel/time = false
gameplay/disguise/active_item = true
gameplay/disguise/active_item_factor = 1
gameplay/disguise/backpack = true
gameplay/disguise/backpack_factor = 1
gameplay/disguise/distance = true
gameplay/disguise/distance_factor = 5
gameplay/disguise/helmet = true
gameplay/disguise/helmet_factor = 1
gameplay/disguise/inventory = true
gameplay/disguise/inventory_factor = 1
gameplay/disguise/outfit = true
gameplay/disguise/outfit_factor = 1
gameplay/disguise/speed = true
gameplay/disguise/speed_factor = 1
gameplay/disguise/state = true
gameplay/disguise/stay_time =
gameplay/disguise/stay_time_factor = 20
gameplay/disguise/weapon = true
gameplay/disguise/weapon_factor = 1
gameplay/fast_travel/long_names = false
gameplay/fast_travel/on_combat = false
gameplay/fast_travel/on_damage = false
gameplay/fast_travel/on_emission = false
gameplay/fast_travel/on_overweight = false
gameplay/fast_travel/state = 1
gameplay/fast_travel/time = false
gameplay/fast_travel/visit_message = false
gameplay/general/corpse_max_count = 5
gameplay/general/corpse_min_dist = 100
gameplay/general/hardcore_ai_aim = false
gameplay/general/max_tasks = 3
gameplay/general/mechanic_feature = true
gameplay/general/need_equipped_hkit = true
gameplay/general/npc_loot_distance = 3
gameplay/general/outfit_portrait = true
gameplay/general/release_dropped_items = true
gameplay/general/show_tip_reputation = true
gameplay/silent_kills/sk_all_melee_ok = false
gameplay/silent_kills/sk_enabled = false
gameplay/silent_kills/sk_fresh_time = 300
gameplay/silent_kills/sk_gun_enabled = true
gameplay/silent_kills/sk_gun_hear_dist = 10
gameplay/silent_kills/sk_headshot_only = true
gameplay/silent_kills/sk_melee_enabled = true
gameplay/silent_kills/sk_melee_hear_dist = 5
gameplay/silent_kills/sk_suspect_dist = 10
modded_exes/new_zoom_enable = true
modded_exes/sds_enable = true
other/autosave_timer_new = 15
other/debug_error = false
other/debug_hud = false
other/debug_map_hud = false
other/discord = true
other/quicksave_cnt = 5
sound/environment/ambient_volume = 1
sound/environment/breathing_sound = true
sound/environment/helmet_rain_sound = true
sound/environment/wind_sound = true
sound/general/caption = none
sound/general/master_volume = 0.8
sound/general/music_volume = 0.3
sound/radio/display_tracks = true
sound/radio/emission_intereferences = true
sound/radio/playlist_name_1 = S.T.A.L.K.E.R.OST
sound/radio/playlist_name_2 = TRX_Special
sound/radio/playlist_name_3 = Playlist_3
sound/radio/playlist_name_4 = MetroOST
sound/radio/playlist_name_5 = Fairouz
sound/radio/playlist_name_6 = Playlist_6
sound/radio/playlist_name_7 =
sound/radio/underground_intereferences = true
sound/radio/zone = true
video/advanced/actor_shadow = true
video/advanced/detail_density = 0.44
video/advanced/detail_height = 1.2
video/advanced/detail_radius = 190
video/advanced/dof_enable = true
video/advanced/dynamic_wet_surfaces = false
video/advanced/enable_tessellation = true
video/advanced/framelimit = 164
video/advanced/geometry_lod = 1
video/advanced/grass_shadow = false
video/advanced/ls_squality = 0.5
video/advanced/mblur = 0.05
video/advanced/mblur_enable = true
video/advanced/mipbias = -0.2
video/advanced/optimize_dynamic_geom = 1
video/advanced/optimize_static_geom = 0
video/advanced/slight_fade = 0.8
video/advanced/smaa = low
video/advanced/ssample_list = st_opt_off
video/advanced/ssao = st_opt_medium
video/advanced/ssao_mode = default
video/advanced/steep_parallax = false
video/advanced/sun_quality = st_opt_high
video/advanced/sunshafts_min = 0.2
video/advanced/sunshafts_mode = combined
video/advanced/sunshafts_quality = st_opt_medium
video/advanced/sunshafts_value = 0.5
video/advanced/texture_lod = 1
video/advanced/tf_aniso = 4
video/advanced/v_sync = false
video/advanced/vis_distance = 1.5
video/basic/fov = 74
video/basic/hud_fov = 0.57
video/hud/autohide_stamina_bar = true
video/hud/crosshair_dist = false
video/hud/head_bob_factor = 0.8
video/hud/ironsights_zoom_factor = 1
video/hud/show_crosshair = false
video/hud/show_enemy_health = false
video/hud/show_hud = true
video/hud/show_minimap = true
video/hud/show_slots = false
video/hud/show_wpn = true
video/night/brightness = bright
video/night/moon_cycle = 8
video/night/moon_phase = 8
video/night/moon_phase_state = false
video/player/animations = true
video/player/bleed_effect = true
video/player/blood_splash = true
video/player/breathing_fog = true
video/player/hit_impact_effect = true
video/player/item_swap_animation = true
video/player/mask_hud = true
video/player/radiation_effect = true
video/player/rain_droplets = true
video/player/shoot_effects = false
video/player/visor_reflection = true
video/weather/clear_occurrence = 3
video/weather/clear_period = 10
video/weather/cloudy_occurrence = 2
video/weather/cloudy_period = 4
video/weather/foggy_occurrence = 2
video/weather/foggy_period = 4
video/weather/partly_occurrence = 3
video/weather/partly_period = 8
video/weather/rain_occurrence = 3
video/weather/rain_period = 6
video/weather/storm_occurrence = 2
video/weather/storm_period = 4
[temp]
base_sway = on
fov_changed = false
fov_value = 0.56999999284744
rspec_default = true