Files
Divergent/mods/UI Rework G.A.M.M.A. Style/gamedata/configs/ui/scroll_bar.xml
T
Rage 255081e1ee Added New Mods; Swapped Mods and Removed Some
Removed EGUI in favor of UI Rework by Sota

Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
2024-03-30 06:43:01 -04:00

91 lines
4.2 KiB
XML

<scroll_bar>
<default height="15" height_v="15" hold_delay="40">
<up_arrow width="15" height="15">
<texture_e>ui_scroll_btn_up</texture_e>
</up_arrow>
<down_arrow width="15" height="15">
<texture_e>ui_scroll_btn_down</texture_e>
</down_arrow>
<back_v width="15" height="15">
<texture>ui_scroll_back</texture>
</back_v>
<box_v frame_mode="0" vertical="1">
<texture>ui_scroll_box</texture>
</box_v>
</default>
<pda hold_delay="40" width="923" height="17" width_v="17" height_v="543" scroll_box_offset_x="4" scroll_box_offset_y="4" >
<left_arrow x="0" y="0" width="18" height="17">
<texture_e>ui_inGame2_pda_map_scrollbar_horisontal_left_arrow_E</texture_e>
<texture_h>ui_inGame2_pda_map_scrollbar_horisontal_left_arrow_H_T</texture_h>
<texture_t>ui_inGame2_pda_map_scrollbar_horisontal_left_arrow_H_T</texture_t>
</left_arrow>
<right_arrow x="905" y="0" width="18" height="17">
<texture_e>ui_inGame2_pda_map_scrollbar_horisontal_right_arrow_E</texture_e>
<texture_h>ui_inGame2_pda_map_scrollbar_horisontal_right_arrow_H_T</texture_h>
<texture_t>ui_inGame2_pda_map_scrollbar_horisontal_right_arrow_H_T</texture_t>
</right_arrow>
<up_arrow x="0" y="0" width="17" height="18">
<texture_e>ui_inGame2_pda_map_scrollbar_vertical_top_arrow_E</texture_e>
<texture_h>ui_inGame2_pda_map_scrollbar_vertical_top_arrow_H_T</texture_h>
<texture_t>ui_inGame2_pda_map_scrollbar_vertical_top_arrow_H_T</texture_t>
</up_arrow>
<down_arrow x="0" y="521" width="17" height="26">
<texture_e>ui_inGame2_pda_map_scrollbar_vertical_bottom_arrow_E</texture_e>
<texture_h>ui_inGame2_pda_map_scrollbar_vertical_bottom_arrow_H_T</texture_h>
<texture_t>ui_inGame2_pda_map_scrollbar_vertical_bottom_arrow_H_T</texture_t>
</down_arrow>
<back x="20" y="0" width="883" height="17" frame_mode="1">
<texture>ui_inGame2_pda_map_scrollbar_horisontal_bckgrnd</texture>
</back>
<box x="21" y="2" width="21" height="13" frame_mode="1" vertical="0">
<texture_e>ui_inGame2_pda_map_scrollbar_horisontal_box_E</texture_e>
<texture_t>ui_inGame2_pda_map_scrollbar_horisontal_box_H_T</texture_t>
<texture_h>ui_inGame2_pda_map_scrollbar_horisontal_box_H_T</texture_h>
</box>
<back_v x="0" y="20" width="17" height="495" vertical="1" frame_mode="1">
<texture>ui_inGame2_pda_map_scrollbar_vertical_bckgrnd</texture>
</back_v>
<box_v x="2" y="22" width="13" height="22" frame_mode="1" vertical="1">
<texture_e>ui_inGame2_pda_map_scrollbar_vertical_box_E</texture_e>
<texture_t>ui_inGame2_pda_map_scrollbar_vertical_box_H_T</texture_t>
<texture_h>ui_inGame2_pda_map_scrollbar_vertical_box_H_T</texture_h>
</box_v>
</pda>
<pda_logs hold_delay="40" width="923" height="17" width_v="17" height_v="524" scroll_box_offset_x="4" scroll_box_offset_y="4" >
<up_arrow x="0" y="0" width="17" height="18">
<texture_e>ui_inGame2_pda_map_scrollbar_vertical_top_arrow_E</texture_e>
<texture_h>ui_inGame2_pda_map_scrollbar_vertical_top_arrow_H_T</texture_h>
<texture_t>ui_inGame2_pda_map_scrollbar_vertical_top_arrow_H_T</texture_t>
</up_arrow>
<down_arrow x="0" y="521" width="17" height="26">
<texture_e>ui_inGame2_pda_map_scrollbar_vertical_bottom_arrow_E</texture_e>
<texture_h>ui_inGame2_pda_map_scrollbar_vertical_bottom_arrow_H_T</texture_h>
<texture_t>ui_inGame2_pda_map_scrollbar_vertical_bottom_arrow_H_T</texture_t>
</down_arrow>
<back_v x="0" y="20" width="17" height="476" vertical="1" frame_mode="1">
<texture>ui_inGame2_pda_map_scrollbar_vertical_bckgrnd</texture>
</back_v>
<box_v x="2" y="22" width="13" height="22" frame_mode="1" vertical="1">
<texture_e>ui_inGame2_pda_map_scrollbar_vertical_box_E</texture_e>
<texture_t>ui_inGame2_pda_map_scrollbar_vertical_box_H_T</texture_t>
<texture_h>ui_inGame2_pda_map_scrollbar_vertical_box_H_T</texture_h>
</box_v>
</pda_logs>
<hidden height="15" height_v="15" hold_delay="40">
<up_arrow width="15" height="15">
<texture_e>ui_button_empty</texture_e>
</up_arrow>
<down_arrow width="15" height="15">
<texture_e>ui_button_empty</texture_e>
</down_arrow>
<back_v width="15" height="15">
<texture>ui_button_empty</texture>
</back_v>
<box_v frame_mode="0" vertical="1">
<texture>ui_button_empty</texture>
</box_v>
</hidden>
</scroll_bar>