Removed EGUI in favor of UI Rework by Sota Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
32 lines
1.1 KiB
XML
32 lines
1.1 KiB
XML
<w>
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<mutant_loot>
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<background x="348" y="128" width="328" height="512" stretch="1">
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<texture>ui_loot_window</texture>
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</background>
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<image x="8" y="8" width="312" height="158" stretch="1"/>
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<caption x="8" y="-30" width="312" height="30">
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<text align="l" vert_align="c" font="letterica18"/>
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</caption>
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<frame x="0" y="0" width="0" height="0" stretch="1">
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<!-- <texture>ui_mutant_loot_frame</texture> -->
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</frame>
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<cont_loot x="12" y="179" width="300" height="185" stretch="1"/>
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<btn_loot x="72" y="398" width="184" height="24">
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<text y="1" align="c" vert_align="c" font="letterica16">ui_mm_loot_selected</text>
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<texture>ui_button_ordinary</texture>
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</btn_loot>
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<btn_loot_all x="72" y="428" width="184" height="24">
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<text y="1" align="c" vert_align="c" font="letterica16">ui_mm_loot_all</text>
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<texture>ui_button_ordinary</texture>
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</btn_loot_all>
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<btn_cancel x="72" y="458" width="184" height="24">
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<text y="1" align="c" vert_align="c" font="letterica16">ui_mm_cancel</text>
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<texture>ui_button_ordinary</texture>
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</btn_cancel>
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</mutant_loot>
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</w>
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