Files
Divergent/mods/UI Rework G.A.M.M.A. Style/gamedata/scripts/z_axr_companions.script
T
Rage 255081e1ee Added New Mods; Swapped Mods and Removed Some
Removed EGUI in favor of UI Rework by Sota

Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
2024-03-30 06:43:01 -04:00

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function axr_companions.UICompanionList:InitControls()
local xml = utils_xml.get_hud_xml()
self.dialog = xml:InitStatic("companion_list", self)
local scale = 1
local ratio = utils_xml.screen_ratio()
self.dialog:SetWndPos( vector2():set( 1024 - self.dialog:GetWidth() * ratio * scale , 0 ) )
self.companion_info = {}
for i=1,8 do
self.companion_info[i] = {}
self.companion_info[i].base = xml:InitStatic("companion_list:slot", self.dialog)
self.companion_info[i].background = xml:InitStatic("companion_list:slot:background", self.companion_info[i].base)
self.companion_info[i].icon = xml:InitStatic("companion_list:slot:icon", self.companion_info[i].base)
self.companion_info[i].danger_indicator = xml:InitStatic("companion_list:slot:danger_indicator", self.companion_info[i].base)
self.companion_info[i].team_role_shadow = xml:InitStatic("companion_list:slot:team_role", self.companion_info[i].base)
self.companion_info[i].team_role = xml:InitStatic("companion_list:slot:team_role", self.companion_info[i].base)
self.companion_info[i].distance_shadow = xml:InitTextWnd("companion_list:slot:distance", self.companion_info[i].base)
self.companion_info[i].distance = xml:InitTextWnd("companion_list:slot:distance", self.companion_info[i].base)
self.companion_info[i].prog_health = xml:InitProgressBar("companion_list:slot:health", self.companion_info[i].base)
for _,ele in pairs(self.companion_info[i]) do
local pos = ele:GetWndPos()
ele:SetWndPos( vector2():set( pos.x * ratio * scale , pos.y * scale ) )
local w, h = ele:GetWidth(), ele:GetHeight()
ele:SetWndSize( vector2():set( w * ratio * scale , h * scale ) )
end
local h = self.companion_info[i].background:GetHeight()
self.companion_info[i].distance:SetFont(GetFontSmall())
self.companion_info[i].base:SetWndPos( vector2():set( 0 , self.dialog:GetHeight() - i * (h+5) ) )
local pos = self.companion_info[i].team_role:GetWndPos()
self.companion_info[i].team_role_shadow:SetWndPos( vector2():set( pos.x + 1 * ratio * scale , pos.y + 1 * scale ) )
self.companion_info[i].team_role_shadow:SetTextureColor( GetARGB(255, 0, 0, 0) )
end
end