Removed EGUI in favor of UI Rework by Sota Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
24 lines
1021 B
Plaintext
24 lines
1021 B
Plaintext
op_id = "demonized_dialog_fov"
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op_preset_id = "presets"
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op = {
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id = op_id, sh = true, gr = {
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{id = "banner", type = "slide", text = "ui_mcm_" .. op_id .. "_title", size = {512, 50}, spacing = 20},
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{id = "enabled", type = "check", val = 1, def = true},
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{id = "divider", type = "line"},
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{id = "zoom_fov_enabled", type = "check", val = 1, def = true},
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{id = "zoom_fov_modifier", type = "track", val = 2, min = 1, max = 3, step = 0.1, def = 1.3},
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{id = "min_zoom_fov", type = "track", val = 2, min = 15, max = 90, step = 1, def = 55},
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{id = "distance_fov", type = "check", val = 1, def = true},
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{id = "fov_smoothing", type = "track", val = 2, min = 1, max = 50, step = 1, def = 20},
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{id = "divider", type = "line"},
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{id = "track_npc", type = "check", val = 1, def = true},
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{id = "turn_modifier", type = "track", val = 2, min = -3, max = 3, step = 0.05, def = 1},
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{id = "smoothing", type = "track", val = 2, min = 1, max = 50, step = 1, def = 30},
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}
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}
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function on_mcm_load()
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return op
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end |