5 Commits
Author SHA1 Message Date
Rage 24d268c53f Corrected Version Number 2025-01-17 06:28:24 -05:00
Rage cebddea8fc Updated Version Number 2025-01-17 06:26:11 -05:00
Rage fd42f32c6a Adjusted Personality Chances for SAIN PMCs 2025-01-17 06:20:01 -05:00
Rage 3567f74bcd Tweaked Mod Configs 2025-01-16 21:55:51 -05:00
Rage 9ca4e261ab Updated Performance Improvements & Visceral Combat
Both mods have been updated for the latest Fika, hopefully removing some of the jank present from the previous builds.
2025-01-16 19:11:13 -05:00
35 changed files with 354 additions and 25 deletions
@@ -193,15 +193,15 @@ PmcWaveDistribution = 0.7
## Multiplies wave counts seen in the server's mapConfig.json by this number
# Setting type: Double
# Default value: 1
# Default value: 0.8
# Acceptable value range: From 0 to 10
ScavWaveQuantity = 1
ScavWaveQuantity = 0.8
## Multiplies wave counts seen in the server's mapConfig.json by this number
# Setting type: Double
# Default value: 1
# Default value: 0.8
# Acceptable value range: From 0 to 10
PmcWaveQuantity = 1
PmcWaveQuantity = 0.8
[3.Debug]
@@ -69,7 +69,7 @@ Gain multiplier = 1
# Setting type: Single
# Default value: 1.07
# Acceptable value range: From 0 to 2
Mask size multiplier = 1.304742
Mask size multiplier = 1.07
## Applies gain multiplier to all NVGs
# Setting type: Single
@@ -1,4 +1,4 @@
## Settings file was created by plugin Performance Improvements v0.2.0
## Settings file was created by plugin Performance Improvements v0.2.3
## Plugin GUID: com.dirtbikercj.performanceImprovements
[Bot Limiter]
@@ -40,6 +40,9 @@ Use Experimental Patches(Requires Restart) = true
[Graphics]
## Enables experimental graphic settings in the EFT graphics settings page. (REQUIRES RESTART)
# Setting type: Boolean
# Default value: true
Enable Experimental Graphic Settings = true
[Scope Resolution]
@@ -4,7 +4,7 @@
"Assignment": {
"Enabled": true,
"CanBeRandomlyAssigned": true,
"RandomlyAssignedChance": 8.0,
"RandomlyAssignedChance": 20.0,
"MinLevel": 0.0,
"MaxLevel": 100.0,
"PowerLevelScaleStart": 0.0,
@@ -4,7 +4,7 @@
"Assignment": {
"Enabled": true,
"CanBeRandomlyAssigned": true,
"RandomlyAssignedChance": 10.0,
"RandomlyAssignedChance": 25.0,
"MinLevel": 0.0,
"MaxLevel": 100.0,
"PowerLevelScaleStart": 0.0,
@@ -4,7 +4,7 @@
"Assignment": {
"Enabled": true,
"CanBeRandomlyAssigned": true,
"RandomlyAssignedChance": 10.0,
"RandomlyAssignedChance": 15.0,
"MinLevel": 15.0,
"MaxLevel": 100.0,
"PowerLevelScaleStart": 150.0,
@@ -4,7 +4,7 @@
"Assignment": {
"Enabled": true,
"CanBeRandomlyAssigned": true,
"RandomlyAssignedChance": 5.0,
"RandomlyAssignedChance": 10.0,
"MinLevel": 0.0,
"MaxLevel": 15.0,
"PowerLevelScaleStart": 0.0,
@@ -4,7 +4,7 @@
"Assignment": {
"Enabled": true,
"CanBeRandomlyAssigned": true,
"RandomlyAssignedChance": 4.0,
"RandomlyAssignedChance": 10.0,
"MinLevel": 0.0,
"MaxLevel": 100.0,
"PowerLevelScaleStart": 250.0,
@@ -5,7 +5,7 @@
"scavDifficulty": 0.4,
"scavWaveDistribution": 0.5,
"scavWaveQuantity": 1,
"scavWaveQuantity": 0.8,
"startingPmcs": false,
@@ -14,7 +14,7 @@
"allOpenZones": false,
"pmcWaveDistribution": 0.7,
"pmcWaveQuantity": 1,
"pmcWaveQuantity": 0.8,
"zombiesEnabled": false,
"zombieWaveDistribution": 0.5,
+2 -2
View File
@@ -1,11 +1,11 @@
[General]
gameName=spt
modid=0
version=d2024.12.18.0
version=d2025.1.16.0
newestVersion=
category="2,"
nexusFileStatus=1
installationFile=PerformanceImprovements.7z
installationFile=PerformanceImprovements-Release-0.2.3-e8fd7fc3.zip
repository=Nexus
ignoredVersion=
comments=
@@ -0,0 +1,28 @@
[General]
gameName=spt
modid=0
version=d2024.12.18.0
newestVersion=
category="2,"
nexusFileStatus=1
installationFile=PerformanceImprovements.7z
repository=Nexus
ignoredVersion=
comments=
notes=
nexusDescription=
url=
hasCustomURL=false
lastNexusQuery=
lastNexusUpdate=
nexusLastModified=2024-12-16T05:19:02Z
nexusCategory=0
converted=false
validated=false
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
tracked=0
[installedFiles]
1\modid=0
1\fileid=0
size=1
@@ -12,7 +12,7 @@ Maximum Ground Decals = 2048
# Setting type: Single
# Default value: 1
Blood Splatter Size = 1
Blood Splatter Size = 0.5
## Hides the old blood decals that stain the floor. Keeps the actual effect though.
# Setting type: Boolean
@@ -116,7 +116,7 @@ Duration for Mapping Weight swap = 0
# Setting type: Boolean
# Default value: true
Use Active Ragdolls = true
Use Active Ragdolls = false
[Ragdolls | Item Physical Properties]
Binary file not shown.
+2 -2
View File
@@ -1,11 +1,11 @@
[General]
gameName=spt
modid=0
version=d2025.1.15.0
version=d2025.1.16.0
newestVersion=
category="1,2"
nexusFileStatus=1
installationFile=VC_PRERELEASE_7.zip
installationFile=VC_PRERELEASE_8.zip
repository=Nexus
ignoredVersion=
comments=
@@ -0,0 +1,165 @@
## Settings file was created by plugin Visceral Combat PRE-RELEASE v3.25.0
## Plugin GUID: com.servph.VisceralCombat
[Blood | Performance]
## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!!
# Setting type: Int32
# Default value: 1024
Maximum Ground Decals = 2048
[Blood | Splatters]
# Setting type: Single
# Default value: 1
Blood Splatter Size = 1
## Hides the old blood decals that stain the floor. Keeps the actual effect though.
# Setting type: Boolean
# Default value: false
Use Old Blood Decals = false
[Blood | Spurts]
# Setting type: Single
# Default value: 2
Bleed Maxmimum Time (Seconds) = 2
[Blood | Trails & Flows]
# Setting type: Boolean
# Default value: true
Arterial Spraying = true
# Setting type: Single
# Default value: 8
Arterial Spray Minimum Time (Seconds) = 8
# Setting type: Single
# Default value: 2
Arterial Spray Maxmimum Time (Seconds) = 2
[Character Properties]
Shoot off Helmets = true
Helmet Knock Off Chance = 15
Duration for anim swap = 1
[Combat | Shells]
Infinite Shell Casing Lifetime = true
[Combat | Visuals]
## Turns off Used Shell Casing Deletion
# Setting type: Boolean
# Default value: false
Infinite Shell Casing Lifetime = false
## Multiplier For Muzzle Smoke Size
# Setting type: Single
# Default value: 1
Muzzle Fume Size Multiplier = 1.5
## Multiplier For Muzzle Jet (Muzzle Fire) Size
# Setting type: Single
# Default value: 1
Muzzle Jet Size Multiplier = 3
## Multiplier For The Chance that a Muzzle Jet Happens
# Setting type: Single
# Default value: 1
Muzzle Jet Chance Multiplier = 10
## Multiplier For The Amount of Muzzle Sparks
# Setting type: Int32
# Default value: 1
Muzzle Sparks Amount Multiplier = 2
[Item Physical Properties]
Item Physics = false
Item Force Intensity = 1
[Performance]
Maximum Ground Decals = 1024
[Ragdoll Phsyical Properties]
Bullet Intensity = 85
Grenade Intensity = 190
Player Body Collision = false
[Ragdolls | Character Properties]
# Setting type: Boolean
# Default value: true
Shoot off Helmets = true
# Setting type: Single
# Default value: 15
Helmet Knock Off Chance = 15
# Setting type: Single
# Default value: 1
Duration for anim swap = 0.5
# Setting type: Single
# Default value: 1
Duration for Mapping Weight swap = 0
# Setting type: Boolean
# Default value: true
Use Active Ragdolls = true
[Ragdolls | Item Physical Properties]
## If you are getting too much lag turn this off. But most capable PC's should run this fine. (Besides on SoT)
# Setting type: Boolean
# Default value: false
Item Physics = false
## Multiplier that determines the amount of force applied to physics objects.
# Setting type: Single
# Default value: 1
Item Force Intensity = 0.4
[Ragdolls | Ragdoll Phsyical Properties]
## How much force is applied to a shot. This is also dependent on caliber. Default is 85
# Setting type: Single
# Default value: 85
Bullet Intensity = 45
## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190
# Setting type: Single
# Default value: 190
Grenade Intensity = 190
## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it.
# Setting type: Boolean
# Default value: true
Player Body Collision = false
[Splatters]
Blood Splatter Size = 1
[Spurts]
Bleed Maxmimum Time (Seconds) = 2
[Trails & Flows]
Arterial Spraying = true
Arterial Spray Minimum Time (Seconds) = 8
Arterial Spray Maxmimum Time (Seconds) = 2
@@ -0,0 +1 @@
© 2025 SSH_ All Rights Reserved.
@@ -0,0 +1,83 @@
[
{
"dismember_calibers": {
"Caliber12g": 1.0,
"Caliber86x70": 0.5,
"Caliber127x55": 0.5,
"Caliber20g": 0.8,
"Caliber23x75": 1.0,
"Caliber9x33R": 0.07,
"Caliber545x39": 0.05,
"Caliber762x39": 0.1,
"Caliber762x51": 0.35,
"Caliber762x54R": 0.2,
"Caliber762x35": 0.2,
"Caliber556x45NATO": 0.1,
"Caliber9x39": 0.1,
"Caliber127x33": 1.0,
"Caliber68x51": 0.7
}
},
{
"bleed_calibers": {
"12g": 1.0,
"86x70": 0.8,
"127x55": 0.8,
"20g": 0.8,
"23x75": 1.0,
"9x33R": 0.07,
"545x39": 0.4,
"762x39": 0.5,
"762x51": 0.9,
"762x54R": 1.0,
"762x35": 0.5,
"1143x23ACP": 0.2,
"9x19PARA": 0.2,
"9x18PM": 0.2,
"762x25TT": 0.2,
"556x45NATO": 0.6,
"9x39": 0.4,
"127x108": 1.0,
"127x33": 0.8,
"68x51": 0.7
}
},
{
"ragdoll_limb_chances": {
"Head": 0.2,
"Chest": 0.4,
"Stomach": 0.5,
"Thighs": 0.5,
"Arms": 0.5
}
},
{
"light_bleed_calibers": [
"545x39",
"762x39",
"556x45NATO",
"46x30",
"57x28",
"762x25TT",
"9x18PM",
"9x19PARA",
"9x21",
"12g",
"762x35",
"127x55",
"23x75",
"9x39",
"762x51",
"762x54R",
"127x33",
"68x51"
]
},
{
"heavy_bleed_calibers": [
"86x70",
"127x108"
]
}
]
+28
View File
@@ -0,0 +1,28 @@
[General]
gameName=spt
modid=0
version=d2025.1.15.0
newestVersion=
category="1,2"
nexusFileStatus=1
installationFile=VC_PRERELEASE_7.zip
repository=Nexus
ignoredVersion=
comments=
notes=
nexusDescription=
url=
hasCustomURL=true
lastNexusQuery=
lastNexusUpdate=
nexusLastModified=2024-12-26T20:56:33Z
nexusCategory=0
converted=false
validated=false
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
tracked=0
[installedFiles]
1\modid=0
1\fileid=0
size=1
+3 -3
View File
@@ -1,11 +1,9 @@
# This file was automatically generated by Mod Organizer.
-Unsorted_separator
-Version 1.37.0_separator
-Version 1.37.16_separator
-Third Person
-WTT - Menu Overhaul
-Performance Improvements
-Custom Asset Importer
-Visceral Combat
-SWAG + DONUTS
-Backburner_separator
+Config Files
@@ -16,6 +14,7 @@
-Tarky Menu
-Bot Debug
-Tools & Debugging_separator
+Visceral Combat
+Nerf Bot Grenades
+Progressive Bot System
+Dynamic Goons
@@ -102,6 +101,7 @@
+Expanded Task Text
+UI Fixes
+Ram Cleaner Interval
+Performance Improvements
-Bug Fixes & Optimizations_separator
+Custom Interactions
+Interactable Exfils API
+3 -3
View File
@@ -1,11 +1,9 @@
# This file was automatically generated by Mod Organizer.
+Unsorted_separator
-Version 1.37.0_separator
-Version 1.37.16_separator
-Third Person
-WTT - Menu Overhaul
-Performance Improvements
-Custom Asset Importer
-Visceral Combat
-SWAG + DONUTS
+Backburner_separator
+Config Files
@@ -16,6 +14,7 @@
-Tarky Menu
-Bot Debug
+Tools & Debugging_separator
+Visceral Combat
+Nerf Bot Grenades
+Progressive Bot System
+Dynamic Goons
@@ -102,6 +101,7 @@
+Expanded Task Text
+UI Fixes
-Ram Cleaner Interval
-Performance Improvements
+Bug Fixes & Optimizations_separator
-Custom Interactions
-Interactable Exfils API